Victoria VR reveals Apple Vision Pro development plans and opportunities

Published:

  • Early stage of development:There are only about 1,000 apps available in the Vision Pro App Store, which increases approval times and makes the process less crystal clear compared to mobile apps.
  • Unreal Engine 5 Challenges:Victoria VR has compatibility issues and support for Unreal Engine 5, but Apple and Epic Games are making ongoing efforts to improve this.
  • Development obstacles:The main challenges include format incompatibility, difficulties with debugging, and a closed, region-locked system that requires developers to be persistent and novel.

As the tech world eagerly awaits Apple’s entry into virtual reality (VR) with the launch of its Vision Pro headset, developers are preparing to explore this cutting-edge platform. Victoria VR, pioneering development studio, sheds lightweight on unique challenges and stimulating horizon which involves creating applications for Apple’s VR ecosystem.

Another Landscape for Vision Pro

Although there are as many as 2 million mobile apps available in the Apple Store, There are currently only about 1,000 apps available in the Vision Pro App Store. This disparity reflects the early development phase of the platform, which results in longer approval times for Vision Pro apps compared to their mobile counterparts.

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Developers must navigate a less defined approval process, emphasizing the need for patience and flexibility. Victoria VR understands the frustration caused by approval delays.

However, they assure the community that they are doing their best to speed up the process. Unlike mobile apps, Vision Pro apps undergo more strict checks due to the newness and complexity of the platform.

Creating VR Apps with Unreal Engine 5

Victoria VR reveals Apple Vision Pro development plans and opportunities

Victoria VR aims to lead the development of Vision Pro, using Unreal Engine 5 (UE5). The endeavor isn’t without its obstacles, however. Currently, there are few fully implemented UE5 VR apps in the Vision Pro App Store. Developers are grappling with compatibility and support challenges, but ongoing efforts from both Apple and Epic Games promise improvements.

Overcoming development challenges

Victoria VR shares her insights into her journey:

  1. Format incompatibilities: Initially, exporting the app was rejected due to format issues. This highlights potential limitations in Apple’s system support for default Unreal Engine apps. After persistent efforts, Victoria VR successfully created an acceptable file format.
  2. Debugging difficulties: Apple’s processor posed additional challenges when debugging. The lack of documentation and specifications for using Unreal Engine with Vision Pro adds complexity. Developers rely on community forums and articles for information.
  3. Closed system and region lock: Vision Pro operates as an extremely closed system, which is further complicated by strict region locking. Officially purchasing the headset in some regions, such as the Czech Republic, remains impossible. Debugging options are circumscribed due to lack of support. Furthermore, developing Vision Pro requires a Mac device, which complicates the process even more.

Despite these obstacles, Victoria VR remains committed to pushing the boundaries of VR development on Apple’s Vision Pro. Their progress is hampered by a shortage of headsets and Mac devices, but their determination drives innovation.

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