ZZZ Alice Build and bands

Published:

By submitting yours ZZZ Alice Build Planning requires aid so that this SOPOK Shack member shines in the battle. Alice has some high statistics needs, but you do not have to rush to its characteristic W-Engin to meet them, or need a premium team to sweep the field.

Below we present the best compilation of ZZZ Alice, including W-Inżynier W-Inżynierii Alice and by driving disks, and we replace the best colleagues from the Alice team.

- Advertisement -

ZZZ Alice Build

ZZZ ALICE W-ENGINE

Wipeout screen with alice in ZZZ
Image loan: Hoyovers VG24/7

The thing you should look for with the best instruments in Alice is secondary statistics, because you need all aid, you can get its perfect thresholds for three different categories. Her signature, She practiced perfectionIt is not surprising the best choice. Its secondary status increases the attack by 30 percent, and its passive increases the anomalies mastery by 60. After the character equips the assault, which Alice will perform regularly, their physical damage increases by 20 percent for 20 seconds, and the effect is set twice.

Exercised perfection makes life easier, but Alice can also utilize others well. One is Fusion compilerThe signature of Grace, which helps Alice also act as a standard DPS. It has a feather factor as a secondary statistics – good for Alice, even if it is not necessary for her set – and increases the attack by 12 percent. When the equipped character uses his ex special, he gains 25 percent of additional anomalies for eight seconds, and arranges the effect three times.

Jane Doe’s Tightened sting It also works for Alice, and her secondary proficiency of anomalies at 90 at level 60, although his passive is a bit more arduous for her. It increases physical injuries and accumulation of anomalies, but only if the equipment character uses a Dash attack or excellent avoidance, respectively. This is not perfect, unless you really need to improve statistics.

Crying twinsA free vinister in which you can buy at Dennies at Gadget Store is easier to solve. Its secondary escalate of an attack by a 25 percent and increases the proficiency of the anomalies by 30 to four times when the character causes the status of anomalies. It’s effortless to get a buff with Alice, and even with one copy of a weapon, you get 120 anomalies without having to do a lot.

Electro-Lip GlossThe battle anomaly engine improves proficiency by 75 and increases the attack by 10 percent when the enemy on the pitch is affected by anomalia. The form of equipment is also set by 15 percent more damage to the targets by anomalies.

ZZZ ALICE DRIVE TARCS

Alice performs his final in ZZZ
Image loan: Hoyovers VG24/7

Alice simply has one set that meets all her needs: Metal metal.

  • Two -piece effect: increases physical damage by 10 percent
  • A four -part effect: when every teammate causes the status of an assault, a character equipped by 35 percent more damage to this goal for 12 seconds.

Use two elements of Phaethon melody as a supplement to get eight percent more mastery of anomalies. If instead you are struggling with proficiency, utilize two pieces of jazz or blues freedom to get an additional 30 proficiency.

ZZZ Alice Stats

Alice is one of the more demanding agents of anomalies for construction, because, like Miyabi, it doubles as DPS on the pitch. This means that she needs an attack along with certain amounts of championship and proficiency to best utilize her passive skills. On the other hand, a good vigorstor also also includes free options-helps to knock out proficiency or mastery, so depending on which you utilize, you will probably have two statistics on which you can focus.

Perfect, you want something like this:

  • Attack: 2 500-3,000
  • Anomalial championship: 180 or more (but not higher than 200)
  • Anomalia proficiency: 300

This is high proficiency statistics, but the ability of the Alice-buta bonus is activated when support or other anomaly is in her team-a more than 1.6 people for each point of the championship Alice has over 140. The championship at 180 or 190 gives you 64-80 proficiency from the very beginning, which should aid in obtaining a solid disk throw.

Alice dressed in a veil, sunglasses and a large black hat in ZZZ
Image loan: Hole

In the case of disk statistics, you will want it:

  • Slot 4: Master of Anomalies
  • Slot 5: physical damage or percentage of attack
  • Slot 6: Anomalia proficiency

The attack and both statistics of anomalies should be your priority for subatas. Do not worry about the criticism and critical damage factor because Alice does not need them.

ZZZ Alice skill priority

Most of Alice’s damage comes from her basic attack, and her chain attacks the other side. Alice’s Special is not so unique, even though it has decent multipliers, so you’ll want to avoid too many resources until you get its basic attack at a good level. Like the latest characters of ZZZ, Dodge and rapid assist, Alice are quite standard and play a compact role in activating its basic passive or bonus ability.

What comes down to this:

  • Basic attack
  • Chain attack
  • Ex special
  • Avoid or quick assistant
  • Fast assist or avoidance

Zuzz Alice Teams

Alice is a bit similar to Miyabi, because most of the time she uses being in the field and shines when there is at least one other form of anomalies in her team. Its passive core requires the status of physical anomalies for activation and although Alice is able to inflict it, it is even easier to activate passive if he has someone like Piper or Jane Doe around her.

Alternatively, the second part of the basic passive Alice activates when there is a disorder when the enemy suffers from physical anomalies. For each second left, the disorder damage is 18 percent to a maximum of 180 percent for a physical anomalies. Alice can inflict on a disorder when she uses her improved basic attack, but requires building a blade label with its special and standard bases. It is much easier to free if you enter another element.

  • Vivian for the ether
  • Burnice for Fire
  • Grace or Yanagi for electric

Finally, remember to bring support to strengthen Alice damage. Yuzuha is one of the best thanks to how it improves anomalies damage, but the range of Astra Yao buffs and destruction of Nicole’s defense make them also solid choices. Alice also needs a high attack, so instead you can take Lucy.

Alice Physical Anomaly Team

  • Alice
  • Piper or Jane Doe
  • Nicole, Yuzuha, Lucy or Astra Yao

Alice disorders team

  • Alice
  • Burnece, Grace or Yanagi
  • Nicole, Yuzuha, Lucy or Astra Yao

Do Alice and Miyabbi cooperate well with each other?

It is tempting to think so because Miyabi’s tendency to disorder apparently suits the basic passive Alice. However, both characters require fair participation in the field to activate their basic passive passive, in particular to have. You can certainly try to combine these two, although there are more effective couples for both.

If you are looking for other ZZZ characters to create a team for final rehearsals from Alice, check our latest selection of Zenless Zone codes to get free polychrome.

Related articles