Wizards were doing too much magic for Diablo 4’s servers to handle, so Blizzard nerfed its most popular build

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PIT157 Pure Shockuna Lightning Spear – S5 Diablo 4 – YouTube


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The confused fresh wizard build in the latest Diablo 4 season was so powerful that it killed more than demons. It seems the servers couldn’t handle players filling their screens with lightning bolts and frozen balls, so Blizzard had to step in and fix it yesterday.

With the fresh Legendary Power in Season 5, Wizards can now blast monsters for tons of damage with their Lightning Spear ability, but you’ll need the unique Fractured Winterglass amulet to summon tons of them at once. Whenever you cast a frozen orb with the amulet, it can summon a magical pet or summon that casts its own frozen orbs, reducing the normally long cooldown of the Lightning Spear. With the right gear, an army of these little guys throwing snowballs at your enemies can let you spam tons of Lightning Spears in a matter of seconds.

But the amount of spells flying around caused server lag and in some cases failureespecially for top-tier players like Mekuna, who has achieved world record for completing the hardest dungeon in the game less than 24 hours before Blizzard nerfed it.

Even though Blizzard increased the damage each lightning spear can deal, it no longer hits as many enemies, which is a problem in the later levels of the Pit, where you only have 10 minutes to blast through the toughest enemies in the game.

Diablo 4 Season 5 Lightning Spear Sorceress

And he’s right, most players have trouble even trying this build due to its incredibly specific hardware requirements. I’ve been using it this season and haven’t noticed a huge difference, but I’m also not breaking my head over anything as complex as Mekuna.

Blizzard has previously promised not to nerf overly powerful builds in the middle of a season unless they cause technical issues, and okay, I guess that qualifies. As someone who loves how ridiculously fun a build is to play, I also think their solution is a clever way to fix a major problem without breaking the build for most people. It’s really a buff that closes the gap between the build’s devastating area damage and the bosses’ mediocre damage, saving you from having to watch your health bar slowly drain at the end of every dungeon.

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