If you’re worried about whether the Silent Hill 2 remake might influence your feelings about the PS2 classic, the original director has this to say: don’t do it.
The problem with remakes, especially when it comes to games as beloved as Silent Hill 2, is that the conversation can become confused around the original version. Some may say that the remake replaces the original, others may say the same but negatively, but if you ask the director of the original PS2 version of Silent Hill 2, he would say that the quality of the remake prevailed over not doing anything to the original. On his personal Twitter, developer Masashi Tsuboyama wrote that he believed “the value of a remake is that a up-to-date generation can play it. As a creator, I’m very joyful about this. It’s been 23 years! Even if you don’t know the original, you can just enjoy the remake for what it is, it doesn’t affect the original.
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That’s a pretty positive take on the situation, and at least it tells people who deeply love the original that they can just keep doing it, even if you hate the remake. That’s not to say Tusboyama had nothing but positive things to say, as he continued: “The differences between the original and the remake, 4K, photorealism, extra headgear, etc. are mediocre. Who will this promotion be aimed at? ? They don’t seem to be doing enough to convey its appeal to a generation unfamiliar with Silent Hill.
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Still, he praised the remake’s utilize of an over-the-shoulder view, saying it “adds to the sense of realism” and “in other words, makes me want to try playing the even more immersive remake of Silent Hill 2!” Apparently Tsuboyama “isn’t satisfied with the 23-year-old playable camera,” although in the game’s defense, while it can be wild at times, it also provides some incredibly atmospheric moments.
The Silent Hill 2 remake drops tomorrow, October 8, and our own Kelsey gave it a full 5/5 stars in her review.
