Hello settlers! π
We returned with another update to keep you in the loop of all the latest corrections and improvements at Continuum World. Your opinion was invaluable, and we commit ourselves to make your game game smoother and more pleasant every week. Let’s immerse ourselves in what is modern!
Used corrections (technical) π§
- Phantom Drops problem solved: We solved the problem in which the drops will appear in a mysterious way after collecting. Now that you pick them up, they are yours for good!
- The duplicate of the gem collection is established: On the same day, you can no longer collect two gems of the same type, providing fair play and sustainable progress.
- Bug Squashed production display: The production values ββof buildings reinforced with decorations now display correctly when they are for rent. Never again guessing!
- Solved problem with the removal of the building: The buildings will no longer be unintentionally removed. However, we know that the data reconstruction process did not go perfectly and we are actively working on smoothing it.
- NFT deposit determined: The problem with NFT deposition has been solved, providing smoother and more reliable transactions.
- Incorrect images of the building have been improved: Some buildings displayed improper images in some biomes – this has now been repaired for better visual cohesion.
- Mission timer repaired: Mission counting timers are working correctly now, so you’ll always know exactly when to come back.
- Fixed TAB MOBILUM filters: Filters in several Mobilum tabs have been repaired, which makes it easier to find exactly what you are looking for.
Game balancing updates π
- Resources and building balancing costs: We have corrected the value of resources and construction costs. Construction of production buildings is now easier, but their update will be a bit more complex. It’s the perfect time to expand your empire – build!
Continuous improvements π
- Charging time and performance: Our highest priority is the improvement of charging times and the general performance of the game. Large lands, especially in the green of green uses, still experience a significant delay. We work demanding to optimize these areas in terms of trouble -free experience.
What next? π
After explaining the current technical problems, we will focus on introducing modern users to the game. Here’s what is in our road map:
- Hypertension integration: We work with HyperPlay to improve the impressions of many platforms and bring a modern player.
- Unchanging partnership: By integrating with the unchanging, we will bring more users to the game.
- Rush Rush support: Get ready for more opportunities in your NFTS.
- Version of the mobile application: To manage lands and resources anywhere and time.
- Epic Store Starting: Play Continuum World directly from the Epic store, reaching a wider audience and improving the availability of the game.
The resource market is coming soon! π
We have not forgotten about the resource market! Our plan is to introduce a quick first version on the current market so that you can start trading as soon as possible. There will be future improvements to improve experience.
Thank you all for playing and sharing your opinion. Each patch we release is a step towards making the world a continuum world it can be. Study, build and let us know how we can improve! ππ
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