Ubisoft’s NFT dumpster fire grows as a matchmaking bug causes every player to team up and lose to the same confused, unkillable guy

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Last week, Ubisoft surprised us all by releasing Champions Tactics: Grimoria Chronicles, an NFT tactical game, in the year of our lord 2024. Its characters cost a whopping $63,000 in cryptocurrency, although I’m not entirely sure what you can do with them , once you have them. For the most part, they seem to be suitable for, well, playing Champions Tactics – unless you want to play on a weekend where every player connects and immediately loses to the same guy at the same time.

On Friday afternoon, players began to appear on the official’s channel with errors and opinions Disagreement over the champions’ tactics report that ranked matches have become unplayable. They connected to the game and immediately received a server error message. Despite a message saying it had “no impact on their stats or ratings,” players saw their competitive rankings drop as they repeatedly entered matches that they immediately lost.

Gradually, all of these players realized that they were assigned to the same player in their failed game: “Paulstar111”. By Friday evening, Discord users were demanding that the creators of Champions Tactics ban Paulstar111, who somehow managed to hack the game’s matchmaking system and feed off his victories.

Unfortunately, one of the Discord mods showed up with bad news: the developers couldn’t get to their office over the weekend. “Hey, honey. We all share the same frustration and it’s a known issue that many of us have already reported,” said an Unchartedblock moderator. “Unfortunately, we have to wait until Monday for the team to fix the issues.”

“If this guy stays connected all weekend doing this, he’s dooming this game,” Discord user Ketaros said in response. “GL for you.”

Saturday morning, however, brought a nice surprise. The game’s director Biloukat announced that the creators managed to bring justice to the rebellious Paulstar111. “We have observed strange behavior from player ‘paulstar111’,” Biloukat said. “We have decided to ban him and will thoroughly investigate his behavior on Monday!”

Unfortunately, as soon as Paulstar111 was defeated, his villainy resurfaced under a different name. Within minutes of Biloukat’s announcement, players experienced the same immediate losses as they all faced the newest unkillable demigod: a user named “Schilleri11.” The alcohols fell to the floor, as if pouring a bunch of fake money into a few figurines with fake tactics might not have been as smart an investment as it seemed.

Monday brought the strangest wrinkle ever. Biloukat returned this morning with another announcement: Matchmaking should be working, at least for now. Players can once again fight with their crypto-rigged tchotchkes. But this sordid tale had a surprising ending: Paulstar111 and Schilleri11 may have become unstoppable arch-villains, but they also didn’t know what the hell was going on. It’s not their fault that a network bug has earned them hate – well, no matter how many people play Champions Tactics. At least a dozen.

“We sincerely apologize to Schilleri11 and Paulstar111 as the issue was due to a matchmaking error and they have been blocked for security reasons,” Biloukat said. “We have of course lifted their bans and kindly ask everyone to be understanding towards them.”

Just in case you’re taking this as a sign to dive headfirst into Tactics of the Champions yourself, it looks like not everything is in place at Ubisoft Web3 HQ just yet. In this morning’s announcement about the restoration of matchmaking, Biloukat asked players to “be aware that the bug may reoccur” while the development team works on a long-term solution.

The Master Tactics Market at least it seems unphased. As I write this, its most exorbitant champion is valued at $256,570,000. After the game’s first week, I can only imagine how many eager buyers are now following it.

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