Typical structure of the P2E business model

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TThe Play-Earn (P2E) business model rewards players with cryptocurrencies or other valuable digital resources based on their performance and commitment to a specific game. Most of the native P2E titles contain blockchain technology and requires players to determine the cryptographic portfolio to participate. The central for P2E structure is a significant reinvestment of revenues from playing user activities, with many P2E games lead a significant part of their earnings in the ecosystem.

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In this model, Players can get the basic elements of the game, engaging in the game or achieving specific goals. These items can then be exchanged directly through the Peer-to-Peer (C2C) market or indirectly in the case of game tokens that are replacement for other cryptocurrencies for decentralized exchanges (DEX) or centralized exchanges (CEX). Platform and game developers generate revenues through transactions imposed on each sale, creating a mutually favorable ecosystem for all involved pages.

League of clonoid contains non -eligible tokens (NFTS) as an crucial element of the P2E game ecosystem. These NFT manifests in various forms, such as input elements, game characters and energy amplifiers. Each NFT means a unique digital resource, which players can earn or buy for exploit in the universe of the game, for example in stores and markets.

NFTS improves the experience of the game, enabling trade, sales or exploit as security in the game. The NFTS League of Clonoid also ensures the ownership of players and control over their digital assets, which means a breakthrough in gaming technology. Therefore, NFTS serves as a catalyst of the P2E model, providing players with a sense of property and unlocking modern revenue streams for both NFT owners and players.

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