The item “Star Candy” can be obtained with a certain probability by playing in Pro mode during the event.
- Item drop rates are calculated in two ways simultaneously.
- Every minute, there is a 45% chance to get 1 “Star Candy” (❗After the update related to the Luck stat, Energy Boost is no longer applicable.)
- Every minute you receive 1 “Star Candy” based on your Item Acquisition Rate (Luck).
- You can earn a maximum of 2 “Star Candies” per minute.
- If GPS accuracy drops below 50%, you will not be able to obtain Star Candy.
- User can earn a maximum of 150 “Star Candies” per day.
- Star Candy will be collectively deleted after the event ends.
- “Star Candy” can only be obtained by spending energy.
If you play in Pro mode during the event period, you will have a certain chance to obtain the “Star Candy” item.
- The drop rate is calculated in two ways simultaneously. Every minute, you have a 45% chance to get one “Star Candy”. (❗Due to the adjustments related to the Luck status, Energy Boost will no longer be applied.) Every minute, you can get one “Star Candy” based on your item acquisition rate (Luck). You can earn up to 2 “Star Candy” per minute. If the GPS accuracy is less than 50%, you will not be able to get “Star Candy”. Users can earn up to 150 “Star Candy” per day. After the event ends, “Star Candy” will be immediately deleted. “Star Candy” can only be obtained by consuming energy.
As you all know, the patch for Luck has already been applied before. As a result, even if you utilize Energy Boost, the speed of obtaining items will not be adjusted.
The probability of obtaining an item is calculated simultaneously in the following two ways: ◦ Every minute, there is a 45% chance to obtain 1 “Star Candy” (after the Luck stat patch, Energy Boost is no longer applied). ◦ Every minute, you obtain 1 “Star Candy” based on the item’s obtain rate (Luck).
As such, it has been confirmed that the base probability of 20% per minute has been uniformly changed to 45%. In addition, the item acquisition rate in the luck table, which is placed on the chart board, has been updated.
As you know, there was a patch about Luck before. As a result, using energy buffs does not regulate the speed of obtaining items.
The capture probability is calculated in two ways simultaneously: ◦ 45% chance to get 1 “Star Candy” every minute (energy boost will no longer be applied after the Luck status logic fix) ◦ Every minute, based on the item acquisition rate (Luck) Get 1 “Star Candy”
As a result, it was confirmed that the base probability of 20% per minute was changed to 45%. Additionally, the item drop rates were updated, recreated in the Luck table, and published on the chart board.
Luck Chart: Critical Chance/Item Drop Rate – Revision Applied
Can we really get 150 Star Candies in one day?[1日に本当に150個のスターキャンディーを取得できるのでしょうか?]
So what does it take to actually get 150 Star Candies? That’s total energy and exercise time. Even with a high total energy, since you’re no longer getting the Energy Boost adjustments, you still need to have enough exercise time to get 150 Star Candies. Let’s do some scratchy math.
So what does it take to get 150 star candies? That’s total energy and exercise time. Even if you have a lot of total energy, you won’t be able to receive adjustments in the form of energy boosts anymore, so you’ll need a lot of exercise time to get 150. Let’s do a scratchy calculation.
If we only consider the base probability of 45% per minute, it will take 334 minutes to get 150 Star Candies. That’s 5 hours and 34 minutes. Of course, this is based solely on the base probability, and there are adjustments made on top of that for the second item rate.
Considering only the base probability of 45% per minute, you need 334 minutes to get 150 star candies. That’s 5 hours and 34 minutes. Of course, this is based only on the base probability plus an adjustment value depending on the rate of getting the second position.
Additional number of event items that can be obtained every 100 minutes for each probability factor.
Number of additional event items that can be earned within 100 minutes for each probability.
We found an approximate value to get 150 items. You need to practice for about 290 minutes (4 hours and 50 minutes), regardless of the energy gain and Item acquisition rate must be at least 7% to reach 150 items per day.
I found an approximate quantity of 150 pieces. Approximately regardless of the energy boost290 points(4 hours 50 minutes) I need to exercise,Item acquisition speed is 7%If it is above, it is possible to get 150 pieces per day.
Of course, getting Title Level 1 is obvious. However, calculating the assumption of getting 150 items per day is quite tough. Please utilize the calculated values above to match your usual practice time and item acquisition rate.
What’s left after you get Title Level 1? Of course, you have to buy Star Candy Bag (10 pieces). Let’s see what you get from Star Candy Bag (10 pieces).
The prerequisite is of course to get the Lv1 title. However, the calculation assuming you get 150 pieces per day is tough. Using the above calculations, compare the time of regular practice with the item acquisition rate.
What is left after getting the Lv1 title? Of course, you have to buy star candy bags (10 pieces). Now let’s see what comes out of the star bag (10 pieces).
You can also get Title Exchange Ticket Here.
Tickets for the title exchange can also be purchased here.
To open 100 items (1000 Star Candies), you need to obtain at least 53 Star Candies per day. Since obtaining 150 items is highly dependent on individual practice time and item acquisition rate, we will not calculate based on 150 items as the standard. Please utilize the information of opening 100 items for reference only.
To open 100 pieces (1000 star candies), you need to get at least 53 star candies per day. Obtaining 150 items is highly dependent on individual practice time and item acquisition rate, so we do not calculate using 150 items as the standard. Please refer to this only when opening 100 pieces.