The iconic NVIDIA GeForce 7800 GTX goes today 20 years – GPU Forberer PS3 was the “graphic master” of performance and performance in its time

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Nvidia GeForce 7800 GTX was launched 20 years agoToday. Although its name and reputation could disappear for over two decades, it was a groundbreaking achievement from the green team at that time. This NVIDIA Curie Architecture graphics

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Original era of Far Cry games (Image loan: future)

As nowadays, Nvidia lit the fuse of the modern Curie line with the flagship, GeForce 7800 GTX, whose birthday we celebrate in our title. Then Nvidia launched this model with immediate availability and tax (for ERA) 599 USD MSRP. For difficult -earned cash, you can enjoy the modern GPU G70, with 302 million transistors and its 24 pixels and 8 shaders of vertices, Fabbed in the 110 Nm process. Packing 256 MB GDDR3 VRAM also came and used SLI technology.

Some of our old GeForce 7800 GTX photos

We tested the SLI Varius configurations (Image loan: future)

Later in 2005, when the 512 MB 7800 GTX version was released, after our intensive tests of the laboratory we crowned the updated “new graphics master”. Helping this was not just a larger VRAM buffer, it also contained a significantly increased clock and memory clock. The latest flagship flagship NVIDIA also opened the door to the SLI configuration with a double card with an enviable 1 GB VRAM. We also emphasized how the updated card was a solid response to the launch of the X1000 graphics series, including the modern X1800 XT.

You can see seven current 7800 GTX 512 MB models tested in our summary at the end of 2005. It’s 43 pages of green nostalgia so that you can take over your Sunday. SPOILER, Turbo Gigabyte 7800 GTX force was the fastest solution after removing from the box.

It is not surprising that the GeForce 7800 GTX graphics cards are now useful only for retro compilation or hanging on the wall like an ancient field trophy. While this graphic processor stands out in the titles of its peak, the official updates of the card driver stopped over ten years ago. This limits Windows titles are building around the API to DirectX 9.0C.

It is said that the Synthesizer (RSX) PlayStation 3 Reality Synthesizer (RSX) system is based on 7800 GTX (256 MB) with some thoughtful modifications implemented by NVIDIA / SONY TEAM cooperation.

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