After releasing a few months ago Raidou Remastered: The Mystery of the Homeless Army has just received a fairly significant update.
Remastered RPG (which is really a remake) has been blessed with a long list of improvements, many of which improve the overall quality of life of the game.
As the headline of this article states, we believe that Raidou Remastered was already a fantastic revival of the often forgotten exit from Atlus-and so it is surprising, but not undesirable at all, that the developer includes such a series of fresh improvements.
Raidou Remastered Update 1.10 Patches comments
QOL improvements
- The magician can now be collected through weapons attacks.
- The “Hold” input option has been added for frail sword attacks and forceful sword attacks.
- The button/key assigned to the protection of demons allies is now renovation.
- Demons allies will no longer waste the warehouse, using skills unnecessarily after the battle.
- The “Retry Battle on another difficulty” option has been added when Raidou is defeated.
- You can now sell demonic materials at Konnlou-YA.
- You can now travel directly to Konnou-ya through dragon pounds.
- Added/off switches for the next objective user interface, target icons and appropriate investigation skills so that players can enjoy the atmosphere of the original game.
- Improved elements of moving a modern game+.
- Totalism – raidou, statistics, money, devilish chart and accumulated loyalty will be moved. Summary skills, swords carved out by the sword alchemy, and objects will also be moved, with some exceptions.
- Luxuries – Raidou money, devilish chart and accumulated loyalty will be moved. Summary skills, swords carved out by the sword alchemy, and objects will also be moved, with some exceptions.
- Basics – Raidou’s devil’s map and accumulated loyalty will be moved.
- Equilibrium corrections for the following battles:
- Episode 1: Gashadokuro
- Episode 1: Ichimokaren
- Episode 8: Mishaguji
- The last episode of the battles
- The devil’s chart now displays the demons registration indicator.
- Added switch/switch for shortening the animation of demons.
- After the merger of the demon, the game will no longer return to the upper Fusion menu.
- Short animation during the renovation of the sword, which was already made in the sword alchemy.
- Reduced downtime after calling the demon’s ally in the field.
- The possibility of omitting the greeting animation during demons reports has been added.
- Even when the Raidou title is selected manually, the ranking animation will recreate after unlocking the modern title.
- When completing the file file, the name of the completed task will now be displayed in the completion animation (to avoid the confusion, which the task has been cleaned).
- Reduced the frequency of Gouto by saying “use weapons”.
Other
If you do not let Raidou be uplifted yet, we will dare say that this is the best time to jump – assuming that I am not drowning in a crazy PS5 release schedule.
But even if you have already rolled loans, there may be enough in this patch to justify the second run, especially when you take into account the modern game accessories+.
Did you play Raidou Remastered? Are there any special improvements that you will be pleased to see? Unscrew your blade in the comments section below.