The creators of Horizon are “done” with the original Killzone franchise

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Sony interactive entertainment

Guerrilla Games has been working on the Horizon series for years and shows no signs of slowing down, which is bad news for fans of the initial Killzone series. In a up-to-date interviewGuerrilla creator said the studio was “done” with the hyper-dark shooter series when it started making Horizon Zero Dawn.

“As a team, we were fed up with it. As a studio, we had to refresh our palette. It was, by choice, the opposite Death zone”art director Roy Postma told The Washington Post.

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Guerrilla Games officially began game development in 2003, and their first huge hit was the game Death zonedystopian sci-fi first-person shooter. A total of five Killzone games were created, four of which were created after the developer was purchased by Sony. However, when it focused on making Horizon, it left Killzone behind, ending the series Killzone: Shadow’s Fall in 2013.

There isn’t much mention of Killzone from publisher Sony Interactive Entertainment. There were three episodes in Killzone Astrobotwhich brought in characters from across PlayStation history, but that’s all. Servers for Killzone: Mercenary for PlayStation Vita were closed in 2020.

The studio didn’t take a very lighter tone Horizon Zero Dawnbut in the next issue it moves towards family, Lego Horizon Adventures, November 14. This is a story about Horizon Zero Dawnbut with blocky characters, a more fun sense of humor and simplified gameplay. During previews at Summer Game Fest, we discovered that the series has a “childlike charm” that can lend a hand parents share the series with their children. The band also releases Remastered Horizon Zero Dawn October 31st. Recent reports also indicate that Guerrilla is working on “Horizon online” ahead of its third mainstream game.

Don’t expect any Killzone news from Guerrilla, but who knows, maybe thanks to the recent trend of remasters and remakes (Legacy of Kain: Soul Reaver 1 and 2 remastered it will hit consoles on December 10, for example), we may see something from another studio.






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