Steam is taking a strange approach to mobile devices with its modern Steam Frame VR headset

Published:

  • Steam takes advantage of mobile devices in a modern way with Steam Frame
  • It will support Android VR apps natively, without using Proton
  • In compact, this means that Valve focuses on mobile devices

I think it’s sheltered to say that the last few days have been a really substantial one for Steam. What about the announcement of a modern steam engine and a range of peripherals? But what you might have missed was also the news that Steam is finally rolling out mobile devices! Well, sort of.

The Steam Frame was one of the amazing modern devices introduced by Steam. At its core is a wireless VR headset. And while Steam doesn’t have many products in its VR catalog, it seems that the folks at Valve are also courting Android developers and encouraging them to port their titles to Steam.

This is all a bit technical and It’s a bit beyond even me. Basically, though, it seems that because Steam Frame uses a different kind of system, it can easily run Android apps natively, rather than having them run through the Steam Proton compatibility layer.

Give me Steam

It’s not a huge change, but as many have already pointed out, it’s certainly a step towards mobile devices, not away from them. Given that Steam is already challenging console dominance with what is essentially a miniature PC with plenty of power for its size, the next step seems to be a mobile device.

I’m sure developers using Steam will be excited to see what this means for bringing non-VR content to Steam. Does this mean there will soon be another third-party site on the same level as the Epic Games Store for mobile devices? Well, maybe we’ll have to see how it all works out.

In the meantime, if you’re looking for other things to play and other ways to spend your weekend, why not dive into our list of the five best mobile games you can play this week?

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