Star Wars Outlaws Update 1.6 adds a fresh history and free cosmetics

Published:

Ubisoft has issued a 1.6 update for Star Wars Outlaws, which adds a completely fresh story package, a pirate fortune, a free fresh cosmetic package inspired by Star Wars: skeletal crew and a regular group of corrections and error improvements. Here are full notes:

Patch details (version 8636159.dlc2)

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  • PlayStation®5: 6.17 GB (01.006,000)
  • Xbox Series X | S: 8.55 GB (1.0.6.0)
  • PC (Ubisoft Connect): 10.21 GB (1.0.6.0)
  • Par: 8.5 GB (1.0.6.0)

Notes from a full patch:

Review of the most critical events

  • Added the possibility of releasing Blaster Kay while driving to speeder
  • The ability to the holster and conversion between two hands of Bronia and Blaster Kay has been added
  • The possibility of equipping fresh passive systems to Trailblazer has been added to obtain additional gameplay results
  • New space contracts have been added to all players that contain many types of challenges
  • A problem has been fixed in which hidden wealth cannot be completed

General gameplay

  • Improved shooting when it is behind the cover to prevent hitting the environment
  • A problem has been fixed in which some Intel tasks could not be completed if Intel was found before receiving the task
  • Improved enemy artificial intelligence while moving to cover/damping
  • The problem in which Kay can be imprisoned during compensation in a restricted room for Toshara
  • Kaya movement animations were improved on the stairs and slopes
  • Correct ionization effects in space
  • Fixed cosmic NPC “abroad” when in battle
  • Miyuki traders have been updated to full suppliers, and are now selling passive system updates in addition to previous resource items
  • Fixed a problem in which the improving the smoke bomb ion was inconsistent in ionizing enemies
  • Fixed a problem in which the finisters in a miniature circuit sometimes would not start if the blaster is overheated
  • Fixed a problem in which configurations with the improvement of thermal capacity from the update and equipment would risk overheating Blaster
  • Set Crimson Reign Gear has reduced renewal times after a shot for every enemy caught in all variants of the smoke bomb
  • Betlaw Pet has a shortened renewal time and an increased duration of the Super Square State while swapping between Blaster Kay modules. Additional HUD feedback has been added for the duration and renewal times
  • Fixed a problem in which Shields would not protect Kay against explosive bullets with a direct impact
  • Efficiency improvements during climbing
  • Improved and release of input data when using the grappling hook
  • Fixed a problem in which Kay is slowly moving while aiming when struggling in some areas
  • Kay no longer gains adrenaline during standing jumps on the speeder
  • Kay is now thrown out of the collector
  • Improved cases in which the dropping of weapons can cause pruning
  • Kay is now coming out when he is stuck
  • Fixed a problem in which GLOWLAMP would turn off after entering the ventilation holes

Efficiency

  • Fixed a problem in which the game can be disappointed during FSR3 Frame Gen and FreeSync Premium Pro HDR activation

Graphics

  • RTXDI improvements
  • Ray’s reconstruction improvements

UI, HUD and Settings

  • The problem in which the supplier’s purchase screen was unable to be closed when the list of elements was empty
  • A problem has been fixed in which incorrect entries to the journal will be awarded when floating above another entry

Audio

  • The problem in which crew members lines would be repaired in incorrect moments

Kinematics

  • Improved cases where props/floating in some cinemas

Camera

  • Fixed the problem with the glow and pruning the camera while staying to the speeder

Worlds, fauna and flora

  • Fixed a problem in which the surrounding environment does not reflect the correct time of day
  • Fixed a problem in which the color band was present in the sky on consoles

Availability

  • Added to access high contrast, automatic start and menu at the menu
  • The gadgets wheel can now be set to the switch, not the button button
  • HUD background transparency and colors can now be adjusted
  • Setting a high contrast user interface now also affects the headers in the settings menu
  • Graza high contrast transparency now affects darker colors more evenly
  • Map Map’s narrative is now whether the location is on another planet
  • Fixed a problem in which remapling breaks SABACC control
  • Fixed a problem in which the menu preview in contrast mode did not suit how the transparency slider in the game works
  • The problem was fixed in which some HUD icons were complex to see when HUD with high contrast was turned on
  • The problem in which the gigantic HUD text would be greater than its background
  • Fixed a problem in which auto -was not available when using the PC or console controller
  • The problem in which the trailblazer was not displayed correctly in high contrast mode after damage
  • Auto-Vault no longer triggers if the fall kills Kay

Various

  • Reduced cases of cutting on environmental clothes

Main and side missions (Beware of spoilers)

Akiva

  • Veteran
    • Fixed a problem in which Speeder was unable to interact after the intermittent creep

Kijimi

  • Breakout
    • The problem in which Kay can get stuck in a conflict when leaving the factory tunnel

Other

  • revealing
    • Fixed a problem in which Kay can get stuck in terms of turbolift, joining the details of Sliro
    • Fixed a problem in which the ladders could not be influenced if Kay is reborn

Known problem

  • Contrara bumne contracts
    • Selecting contraband contracts and not completing it (e.g. transition to another region/space/planet or completing another activity) will cause a failure of the contract. The contract can be re -received from the supplier.

Source: Ubisoft

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