Star Wars Outlaws 1.3.0 title update improves speeder travel and more

Published:

Ubisoft has released update 1.3.0 for Star Wars Outlaws and also announced that update 1.4.0 will be released on November 21. The novel update focuses primarily on NPC behavior during combat, how the speeder moves through the environment, and further improvements to the stealth sections of the game. You can check out the full patch notes for Star Wars Outlaws 1.3.0 below.

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Star Wars Outlaws 1.3.0 Patch Notes

IMPORTANT CHANGES:

  • Made changes to stealth in “False Flag” and other missions to give players more flexibility in how they approach situations without the risk of failure
  • Speeder travel has been improved by reducing collisions with objects in the environment
  • Improved NPC combat behavior
  • Increased auto-save capabilities in hostile open world areas (Imperial Unions and Faction Territories)
  • Scaled “Wanted” difficulty based on player progression
  • Improved AI speeder avoidance

FULL PATCH NOTES:

Performance and stability

  • Fixed an issue that caused the game to crash after selecting the “New Game” option.
  • Improved overall stability and FPS drops
  • Fixed an issue that resulted in a game crash when using Electric Binoculars on PS5
  • Improved stability with GeForce Now

Overall gameplay

  • Increased and improved quest checkpoints
  • Improved manual and autosave features, including more options for saving in the open world, unions, and syndicated territories
  • Removed auto-save combat/spotting restrictions
  • Improved NPC and player animations
  • “Wanted” difficulty now scales based on player progress
  • Fixed an issue where Death Troopers would not appear in search parties
  • Improved enemy AI and combat behavior
  • Fixed an issue where Stun Shot would miss when firing from behind cover while the weapon was unholstered
  • Fixed an issue where Boonta’s Brawler’s Belt did not enhance the blast radius of grenades
  • Fixed an issue where grappling hook touch controls were missing on PS5
  • Improved camera detection of defeated enemies

UI, HUD and settings

  • Improved UI upon detection
  • Updated the hyperspace jump hotkey
  • Added segments to the VRAM meter
  • There is now an option to mark all items as viewed on the inventory screen
  • Fixed an issue that caused the map cursor to disappear when using a controller on PC

Audio

  • Made NPC voice lines more consistent with player detection
  • Fixed an issue where there was no music at Renpali Station
  • Fixed an issue that caused many sound effects to disappear after completing the game
  • Improved playback of ground moisture/snow tracks sound effects
  • Improved playback of air traffic sound effects
  • Improved sound in case of collision

Cinematography

  • Improved textures during movies
  • Fixed an issue with blurred images during movies and dialogue scenes

Camera

  • Improved the camera when interacting with sellers
  • Improved the speed of re-centering the camera on the speeder

Worlds, Fauna and Flora

  • Increased spawn rate of speeder races
  • Made the Varaka predator on Toshara more unsafe

Sabak:

  • Fixed an issue that resulted in missing music and atmosphere

Photo Mode:

  • Enabled separation of flip camera from gameplay camera
  • Added option to disable UI sounds in photo mode
  • Camera speed applies to both panning and movement
  • Enable switching between 16:9 and 21:9 modes
  • Color selection interface implemented
  • Added black, white and neon cyan Outlaws from Star Wars logo
  • Fixed an issue where some UI elements could be seen in photos

Availability:

  • Fixed a glitch effect when using electric binoculars
  • Removed the Kay subtitle directional arrow in the standard in-game camera view
  • Added a setting to show a visual reminder of the button used for Nix quick actions
  • New settings from updates 1.2 and 1.3 have been added to accessibility settings
  • Added a menu remapping section, allowing you to remap some of the keyboard controls used for menu navigation
  • The hyperspace menu and hyperjump keys can now be mapped via the hotkey menu
  • Added settings to invert the camera’s X and Y axes in photo mode
  • Moved menu narration to the top of the UI menu and to the top of the vision presets menu
  • Added a setting to prevent voice lines from interrupting menu narration
  • Menu narration now reads negative values ​​for brightness sliders, heal button at low health, notification of novel missions, reputation changes in the contracts menu, prompt for “more information” about quest tracking, cloud upload/download notifications that starting a game of Sabacc requires pause, and whether partially equipped toolkit capabilities are disabled
  • Fixed an issue where the Protanopia color setting would not affect Nix’s sense
  • Fixed an issue where ND5 and Gedeek would not appear as allies in high contrast mode in some missions
  • Fixed an issue where some inputs had a double effect when remapped

Various

  • Fixed an issue that could cause NPC speeders to collide with each other
  • Fixed an issue with locating intel in Thorden’s itinerary
  • Fixed an issue where file Pioneer Auxiliary devices could not be used during syndicate tasks

__MAIN AND SIDE QUESTS__(beware of spoilers)

Canto Bay

  • Beginnings
    • Fixed an issue where Nix could get stuck while stealing credits

Toshara

  • Underworld
    • Transition options are now better highlighted
  • False flag
    • Adjusted the mission to provide players with flexibility in how they approach situations in addition to stealth
    • Removed some alarm panels from missions
    • Improved text when mission fails
    • Adjusted the placement of NPCs and enemies
  • “I’m here” Intel
    • Fixed an issue where a stone blocking a fan would not appear if the player left the area and returned later

Kijimi

  • Street
    • Adjusted the placement of NPCs and enemies
  • Fixed an issue that prevented the Jet Kordo vault from being opened

Tatooine

  • Jabba’s favor
    • Fixed an issue where Vail would not mount her speeder
    • Removed some alarm panels from missions
    • Adjusted the placement of NPCs and enemies

Akiva

  • Viper
    • Fixed an issue where Rebels could become stuck after fighting the Viper Droid
  • Collector
    • Fixed an issue where the speeder would not appear after talking to Temmin
  • Money dump
    • Fixed an issue that resulted in missing targets
  • revealing
    • Fixed an issue that resulted in players being unable to move or shoot at the Pioneer

Source: Ubisoft

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