Silent Hill 2 creators had to push Konami “very hard” to release the game on PC

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Konami and Bloober Team will soon release a Silent Hill 2 remake on PlayStation 5 and Steam, but it almost didn’t make it to PC.

The news that Konami has nearly overtaken PC gamers comes from Bloober CEO Piotr Babieno, who spoke about the sequel ahead of its October release (via Bankier.pl). While a Silent Hill 2 remake is a project that fans have been begging for for years, its release was almost confined to just one platform. The only thing that kept it from being a PlayStation exclusive upon release was Bloober himself.

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Bloober had to pressure Konami to release the Silent Hill 2 remake on PC.

“Silent Hill 2 is definitely a game that has been associated with the PlayStation brand from the very beginning,” the CEO said (translated by DeepL). “We had to push Konami very hard at the very beginning to focus on the PC. For them, the PlayStation is their main market, and judging by the interest on Steam, it seems like it should be a successful launch as well.”

After a long wait, Bloober has created a remake of Silent Hill 2 announced October 2022. It’s a title that fans have been waiting ages for to be revealed, but the road to its release wasn’t without its problems. When fans started having trouble with the battle trailer that dropped in January, Babieno quickly it was explained that the footage was handled by Konami, not Bloober. At the time, he even went so far as to say that the trailer in question “didn’t reflect the spirit of what it was or what we’re creating now.” The CEO also he asked the fans to give the team a “chance” last month.

The October release will be Bloober’s chance to prove his worth. For now, it seems like Bloober is confident that his efforts to bring the Silent Hill 2 remake to PC via Steam will pay off.

Silent Hill 2 Remake has a release date of October 8 for PC and PS5. It will be one of the biggest game premieres of the fall season when it arrives, but players on other console platforms will not be able to enjoy it for at least a year due to an exclusivity agreement with Sony. We took part in the remake of Bloober and we shared our findings in August. At the time, we said the survival-horror remake was shaping up as “a remarkably faithful reimagining that mostly resists the temptation to change the successful formula of the stone-cold classic.”

Michael Cripe is a freelance contributor to IGN. He began writing in the industry in 2017 and is best known for his work on outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to follow him on Twitter @MikeCripe.

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