Romeo is a dead man: a crafty peak of what you can expect

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What’s up, everyone? I assume that you have already seen a trailer for a completely recent Grasshopper title, Romeo is a dead man. If not, do a favor and watch it now. It’s fun – I’ll wait two and a half minutes.

OK, so you understand that there will be a lot of exceptionally bloody battle and discovering strange places, but I think that many people can be confused by the amount of information packed in two and a half minutes … Today we will give you a teenager “investment”.

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Romeo is a dead man, shortened as … I don’t know, Riadm? Or maybe Rodem, if you are unpleasant? In any case, one of the most significant features of the game is the wealthy variety of graphic styles used to present the game world. Seriously, it’s everywhere – but in a good way. Meticulously weakened parts of the action are performed in stunning, almost photorealistic 3D and we threw everything except a kitchen sink in more based parts.

And do not worry, GHM fans – we promise: for as much work as we put in so that the game looks chilly and unique, the story itself is also absurdly madness, just like tradition in the production of Grasshopper. We believe that long -time fans will enjoy it, and novices will explode. Either way, you guarantee that you will see some things you have never seen before.

When it comes to actual battles, our hero Romeo is heavily armed with a tiny -circuit weapon in the style of katana, as well as weapons in the style of weapons, which the player can switch between distraction. However, even weaker, Goombah enemies are quite hardcore. You will have to think about combinations in tiny circuit, distance, hefty and lightweight attacks. But the stupidly unjustified amount of blood splashes and catharsis, for which you are awarded during the landing of the real movement of the nuclear power combination, is inspiring if it’s your business. In addition to some of the human creatures you have already seen, known as “Rotters”, we have many other ultra-pitched, unique enemies who are waiting to bite your face!

Let’s look at one of the main elements of the GHM game: boss battles. This particular boss is, well, Hella Big. It’s called “every day it’s like Monday” because of course it is. It is on you to make sure that Romeo can avoid the clutter of attacks started by this great tyrant and take him to Chinatown. This is one of the most feelings of defeating the year!

In addition, being a member of something called “space-time police” means that of course Romeo will visit all kinds of strange places “… what?”-places like. And waiting for him for the strange ones: “… what?”-Places type are a series of strange puzzles that only the highest two-digit IQ players will be able to solve! This thing looks like a uncomplicated ball that someone just dropped and broke, but when you really wrapped the dome around her and solve it, damn it, that’s good. There are a lot of other puzzles and tricks strategically or perhaps randomly scattered during the game, so stick to the eye knobs for them and try not to break any controllers when you encounter them along your mission.

This is all for now, but of course there is still a whole bunch of significant elements of the game that we have not yet discussed, so next time!

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