Review Killing Floor 3 – a classic series near its top

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Killing the floor 3 He introduces a lot to the table, trying (and often is successful) to surpass his star predecessor. With a visceral shooting, lots of blood and slaughter and a witty loop, Kf3 It’s amazing. However, the basic problems prevent this perfect game, but it is not bad under no circumstances.

Too recognizable loop

https://www.youtube.com/watch?v=fissfimpjfo

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Killing the floor 3 Basically, follows the same game loop with which we got used to Killing the floor 2. You weld yourself, fight waves of enemies, run around the map to buy up-to-date equipment, fight the boss at the end and repeat. It is plain and effective, and with so many maps (even if they could operate thematic variance), things remain fresh.

In addition, the game has several levels of difficulty, adding an additional layer of freshness to each gear.

You choose one of six benefits (currently related to characters), each with your own set of weapons, skills, gadgets and thrown. These are Commando, Firebug, Engineer, Strzebowiec, Ninja and Medic, all of which are presented in previous killing floor titles. The gameplay differs significantly between each of the benefits that are highly specialized, although you can mix and match their weapons.

All profits in Killing the floor 3 They have their own sets of skills, liabilities, weapons, etc. Destructoid shedding

From this review, Killing the floor 3Pearls and characters are bound, which means that you can not play as any character now and choose any perspective (class), to my terror and many players. From the road map of the game, this is planned to change after launching what would be fantastic, considering how good the characters are.

They throw a joke, one-line, have amazing voice acting and check almost every box of what is a good character from the video game. It would be a shame then to be closed after playing your favorite, because their special strengths are not in line with the preferred compilation.

In addition, some benefits are not powerful enough to deal with the general inconsistent welds of the enemy, especially in terms of higher difficulties. However, balance clays must fix it as Kf3 It will be the title of live service like the older ones.

Still, if you’ve ever played Kf Title Killing the floor 3 I will feel at home, providing the same loop with numerous improvements (and some disadvantages).

Shooting so well that it would make an adult cries cry

Blood, guts, fire, chaos. Destructoid video

Where Killing the floor 3 It really shines above his predecessors. And here I do not mean the opinion of weapons, but also a up-to-date and improved gore system.

Speaking of weapons, they are one of the best -baked weapons I’ve ever used in video game. Each ball seems to be fired, the weapon goes back, swaying and reacts as realistically as possible (and just as fun). When they land on the enemy, they are extremely satisfying, especially if you operate a higher caliber weapon and see the limbs flying all over the place.

Adjusting weapons in killing the floor 3.
Killing the floor 3 It contains an extensive and intuitive weapon system, enabling the adjustment of almost any part of the gun. Screenshot by Destructoid

Shooting itself is more than enough to consider getting this game. While his maps can be better without a decade, and their loop improved (she made more linear, more told, etc., just like Kf2Later maps were), shooting is incomparably better, as in general. No matter what you hold in your hand, you will feel like the right, deadly weapon, especially heavier (shotguns, sniper rifles, etc.).

ZED mode, this recognizable SLO-MO mechanic, also looks very cold, with monochrome coloring (except for red), adding a layer of photos to the game. I did not think it is activated, and only the belt fills up and pops up at any time for the entire lobby.

This led to many situations in which ZED mode would be wasted, which is a shame, because there are more than a few weapons and specially made attachments to fill it faster. This more or less makes the useless ones, because ZED mode shoot and does not always so effectively.

Techniques is a potential barrier for many players

Although demanding, graphics like these are almost worth performance. Video by Desturctoid

And now for usually. Killing the floor 3 It is built on Unreal Engine 5, the most advanced. For this reason, it is one of the prettier games and one of the more demanding. Although knocking down settings can and improves overall performance, it is inevitable that technical problems will appear, especially since the Unreal Engine is known for its priorities.

I played a game with AMD RX 9070XT, Ryzen 7 5800x3D and 32 GB of DDR4 memory and I still had to keep the settings on high settings to achieve constant stability. Settings such as global lighting and texture quality had to remain at a high level, and even slightly led to huge problems with stability, stuttering and FPS declines.

I also had countless freezing, simply opening the skill menu, forcing me to close the game through the task manager.

In addition, the larger the lobby, the worse the performance. This is a powerful technical defect Killing the floor 3And one that programmers have already recognized. In a cooperative title with a six -person FPS lobby, it can become terrifying, which does not assist that the game scale the numbers of the enemy based on the size of the lobby.

Boss scaling differs dramatically: from too basic to too demanding, but never inside. Destructoid video

Speaking of scaling, it is by no means great. While some bosses have a solid scale with the size of the lobby, the head of the impetus simply reborn several versions of themselves, making a wave of boss chaotically and not fun, because creating a unit of one boss would be a better solution.

Despite these performance problems, Killing the floor 3 It is still one of the better Unreal Engine 5 games if you have a talented machine.

Generally, Killing the floor 3 It’s a very good game. He uses technological novelties to improve the recognizable play loop of his predecessors, adding a up-to-date story, setting and variance, which will certainly attract many veterans, as well as up-to-date players. However, its specification requires improvement and optimization, which will ensure that it lasts well in the next decade, just like Killing the floor 2.


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