Quake Champions suddenly gained popularity

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While some of us are still wondering if the rumors about a possible Earthquake 6 whenever it turns out to be true, we can shoot further Quake Masters. If you’ve never experienced fast-paced FPS action and are a fan of arena shooters, now seems like a good time, as the game is experiencing something of a boon.

Okay, “benefit” might be a bit of an exaggeration, but as he pointed out PCGamesN, Quake Masters the number of players playing simultaneously reached a peak of 1943 in a single day. According to the latest data from SteamDB DatabaseJust 24 hours ago, there were only about 500 people playing it, but now – at the time of writing – there are 1,625 players logged in.

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Image courtesy of id Software/Steam.

If this was a case of a game being put up for sale, that would of course explain the sudden surge in popularity. However, as you can see in Couple, Quake Masters is 100% free. You can’t exactly discount something that doesn’t require money to start with. The only way to go further is to make the game give You money for the game. Hmm… now that’s a thought.

It’s like the game made a rocket jump

So where does this surge in popularity come from? From what I can see, it’s not entirely clear. The latest update for Masters took place on September 12th, which is a relatively recent event, but not recent enough for the number of players to have increased from a few hundred to almost 2,000 in a matter of hours.

Maybe a celebrated streamer has been playing it recently? Well, last time I checked Twitch under the label “Quake Champions”only a few channels broadcasted the match and about 70 people watched it. So that’s not all.

No, it seems that according to a recent Reddit threadThe tournament took place on Sunday, September 22 at 17:00 CEST. The post stated: “Estoty brings us the 12th of the 2×2 TDM Quake Masters “tournament series” and that “all players are eligible to enter a drawing for $150 in cash prizes.”

This tournament certainly fits in with the recent surge in popularity of the game, so that might explain it. I wish I had known about it sooner, to be truthful. The extra $150 would have been nice.

I remember playing this game a few years ago. I remember it scratched some itchy skin, taking me back to my Quake 3: Arena days, battling low-poly bots in high-octane battle, dangerously close to the arena abyss. The glory days of first-person shooters, some might say.


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