What I had great hopes for Christmas. Finally, I thought that I would have time for some of the last hits that I haven’t played yet: Indiana Jones and the Great Circle, Stalker 2 and others would fill these dusty days and nights in the conviction of 2024.
Then I mentioned in the review that I liked Picross games, which for me can dissolve hours or whole weekends, such as sugar in water. “I don’t know if this means that I should recommend the FFRENCH’s Games Proverbs and Mega Mosaic brand, or warn you so that you can rule and avoid flowing forever,” answered the commentator Seekerx.
You see where it is going. Friends, I played in the proverb for 36 hours at Christmas.
Proverbs presents its victim a really huge network of squares, on which you can enlarge and go out, as if he was the highest commander of puzzle games. Some squares have numbers in the middle, and the number informs how many squares must be colorful from the surrounding area. See number 9? Click the left mouse button to color this square and eight that touch it to get the perfect compact 3×3 block. See number 0? Click the right mouse button to determine the area of 3×3 of the negative space.
The mesh is divided into smaller segments, which after finishing reveal a piece of image behind it. This picture is the pixel recreation of Bruegel The Elder in 1559 “The Netherlands Proverb”, which presents the lively scene of people and animals, each of which deals with an illustrative example of a Dutch idiom.
This is a delightful picture, opulent in humorous details, when people grab their noses, wipe their ass on the door and attach devils with pillows. Several idioms remain in employ today, as in the case of a man hitting his head against a brick wall. Others are less known, such as the sight of two boom hanging from a hole in the wall (“both nonsense through the same hole”, which means “they are inseparable companions”, Wikipedia informs me). Render these butts as a pixel art maintains a lot of their charm.
This image discovery process is like the intersection of Picross and Minesweeper. You scan in search of safely hopeless areas (9s, 0s, 6 against the border, 5 in the corner and so on), and after finding the abutment, the progress spreads outside, one solution suggesting the next. It can be arduous to visualize after describing, but if you fill in block 9 and the corner of this block contains number 4, you know that the other five blocks surrounding 4 are a negative space and can mean it as such immediately.
It is a dopamine hit chain for me. Puzzle Picross is not arduous, and solving them on any scale becomes the second nature when you know the necessary logic, but the correct designation of each block in these designs is satisfying every time, such as spreading the Tetris block into the right place. After starting, it is arduous to stop, because there is always a different solution in sight and a different segment of the whole almost complete. I would do one more, then the other and then different.
In the end, my eyes passed and there was almost no conscious thought related to playing the proverbs. Its interface designs a compact 3×3 attraction around the mouse indicator, designed to explain the blocks about which the number applies. This is useful, especially near the borders between the segments, but after a few hours I didn’t need it anymore. The projection existed in my eye in my mind and I saw squares everywhere.
When I drifted deeply in a numb state, the only conscious thought that remained was that I wasting my time, vacation, my life. Video games are rarely productive in a strict sense, but they can be particularly prodigal for me when deprived of making decisions, narrative and challenges. I really believe that it is not right not to do anything valuable with free time, if I want that – but do I want it?


I developed a strange sympathy for specific combinations of numbers and squares. And 6 in the middle of 3×1 negative space adjacent to 3×1 positive space? This is heaven, friends. 5 in the corner of 4×4 negative space? Delight. 3 in the corner? It is me in the center of attention, losing my religion.
I found that he dreams to justify time. I could see that I thought deeply and intentionally fascinated by the image of “Netherlands of the Proverbs”. I could read the biography of Pieter Bruegel and suspend his printing on the wall of my apartment and impress people when they come with my knowledge of early contemporary graphics. “Oh, for the first time I met it in a video game,” I would say, breaking the boundaries between low and high art forever. I could Write a review of a rock paper shotgunI decided, but not only no review – a review of the concept that I have not done for years, which exaggerates my ponderous disturbance of the comic effect (but which would eventually eliminate my true experience, so no, no, no, no).
When I reached 25% of the completion, a figure appeared in the inert room on the solder in which the image hangs in the game, observable during full enlargement. I took it a screenshot and sent it to Alice B (RPS in Peace). ‘Look! The secret is developing! What can happen at 75% of the completion? Please also play the proverb and confirm the time when I spend here. (There is no secret, but Alice began to play. Two fools under one hood, as the Netherlands is proverb. Success.)

At some point in my playback, the video on YouTube Big Joel released a six -hour film in which watches every original Disney Channel movie that has ever been made. Perfect, I thought! Proverbs have a medieval Muzak, but I turned it off in favor of watching video essays on the second screen again, and now he was recent and very long that would keep me company.
When I went to sleep tonight, I dreamed of completing the endless network of squares and numbers, my progress was accompanied by the extraordinary rhythms of Big Joel of the narrative. I didn’t like this dream, he didn’t like him at all. When I woke up, the narrative stopped, but the process in the background was running in my brain. It was when I closed my eyes as if my defragmentation brain.
It’s been over a month since I finished the proverbs and now I’m better. Would I recommend anyone playing it? I don’t know! It is 7.49 £ for 35 hours of polished entertainment and/or makeup, depending on the perspective. This is an anti -social puzzle, a craft project that is not an act of creation, but removal, jumping to Monday morning. I do not know if I should recommend you proverbs or warn you so that you can rule and avoid flowing forever.
Maybe try Demo First?
A copy of this game was reached for free using a press account to review.