Patch borderlands 4 successful today, computer performance “Our highest priority”, says Gearbox

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Borderlands 4 Developer Gearbox said that improving the performance of the PC game is “the highest priority”, with a patch that is expected to seem today, September 18.

IN statement issued on social mediaThe developer said that he was aware of feedback from players on Borderlands 4 on the PC and console, with patches to improve matters.

Meanwhile, Gearbox said that there is a field of view zip (FOV) for consoles during testing.

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All eyes are now on the gearbox to see how it copes with the internet reaction to the Borderlands 4 performance – which appeared despite the huge numbers of players on Steam. The studio has released the PC update on the weekend – No notes of patches – It seemed that it did not fix, so I hope this novel patch matters.

Borderlands 4 is still in a mixed evaluation of a steam review, with most negative comments around the performance. Technological experts Digital Foundry he said Their initial Borderlands 4 analysis on PC shows significant testing problems and advised against starting the game on its graphic setting “Badass”, which suggests that there are actually problems with the title Unreal Engine 5.

Meanwhile, Ign announced that the console players saw that the Borderlands 4 performance deteriorate, the longer they play, especially on the more powerful PS5 Pro. Some said this is the result of a memory leak. The head of Gearbox, Randy Pitchford, suggested resignation and restarting the game as a bypass.

Gearbox has published a guide to the Borderlands 4 Nvidia optimization CoupleHe advises players how to optimize graphic settings for “better performance and frames” on the PC with the NVIDIA application, although users report mixed results.

Gearbox also gave advice for computer players For me, it sounds like an effort to prevent players from reacting to the game’s performance as soon as they changed their settings: “It should be remembered that each time you change any graphic settings, your Shaders will have to compile again. Please play for at least 15 minutes to see how the computer performance has changed.”

Pitchford hit the headers to deal with players’ complaints about Borderlands 4 in social media this week. Since the huge premiere of Borderlands 4, the open developer has released Misleading comments on why there is no slider in the field of view (FOV) in the Borderlands 4 console version versionPromised that it would be impossible to break the Borderlands 4 servers by the weight of the number of playerstold people “Code your own engine and show us how to do it, please” And he announced Borderlands 4 “Premium game created for premium players”. He even began to speak borderlands to 4 players to return the game on Steam if they are so nervous.

If you delve into Borderlands 4, don’t go without updating the time List of shift codes. We also Huge interactive map ready for work and bad Borderlands 4 Planner Tool Thanks to the kindness of our buds in MaxRoll. Plus check the elections of our experts Which character to choose (No one agreed).

Wesley is a director, news in IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.

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