No amount of Sony news about non-Astro bots will stop us from talking about this amazing game

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Screenshot: Kotaku / Asobi Team / Sony

I cried at the end Astrobot. I understand that this is not a sign of anything beyond my sentimentality, but I thought it was a key tidbit that would highlight something else, something significant about PlayStation’s excellent novel platformer. It really Ismore than anything else, a celebration of the consoles and games that shaped me, and probably many of you, too. It is so completely infused with joy and alive with everything that PlayStation has meant to people over the years. It is also a brilliant platformer in its own right, filled with ideas that make it feel like Asobi Team is just getting started in this absolutely endearing franchise. Yet for all its charms and wonders, there is also a slightly melancholic feeling that Astrobotwhich, in its secondary role, serves as a sort of museum of PlayStation history, places that legacy, and the novel spirit that defined it, under glass, to be viewed and appreciated as a relic of yesterday, rather than one that permeates and electrifies the games of today and tomorrow. — Moises Taveras

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