I accepted the advertisement with satisfaction Neverwinter Nights 2: Enhanced Edition Like the text of an ancient partner who broke my heart: I didn’t forget, but I’m ready to forgive.
When Neverwinter Nights 2 I left in 2006, I was excited. After introducing computer games with roles Batm Baldur 2which is still the best game I have ever played, I impatiently jumped into the game “Next Gen”, Neverwinter nights. The experience was mixed: Neverwinter nights I could not recreate the depth and powerful story of the Baldur’s Gate series, but I still spent countless hours with the title BioWare, attracted by 3D graphics, solid options for many players and the ability to reproduce the Dungeons & Dragons 3E rules (which I played at this time on tabletopes). Neverwinter Nights 2 It was promised that it would be “bigger and better”, with improved graphics and even more current D&D principles (3.5e.).
However, I found a terrible game camera and a clumsy user interface, undermining the main campaign, which is not necessarily worse than (very poorly) one of them Neverwinter nightsI didn’t impress me. Obsidian Entertainment developer was revealed (for example In this film) This Publisher Atari forced him to deliver the game earlier when there was still a lot to do. This is due to two extensions that appeared in the following years, The mask of betrayal AND Zehir stormwho smoothed some of the technical problems of the game, and also proved that if enough time has been spent, obsidians can provide good stories and engaging and groundbreaking gameplay. Still, it was too tardy for me. My heart was broken.
Fast forward 19 years and Aspyr announced Neverwinter Nights 2: Enhanced EditionPromising better graphics and sound, more silky gameplay, improved camera control and renovated user interface. It was the text of the former, promising that they got rid of all the bad habits you hated and were ready to start again. However, as in real life, bad habits rarely die, and people (and games) rarely change.
The camera is still a nightmare Neverwinter Nights 2: Enhanced Edition. Unlike Neverwinter nights And the Baldur’s Gate series, does not follow you correctly and you still need to adapt its angle, with an additional problem that the controls are too sensitive. You will spend a minute to find a right angle, just to do it again every time you reach the edge of the screen. The “Strategy mode” option is slightly better (the default is a camera for a top -down view, but you still need to adapt it over time.) In my opinion, this option makes the game much more playable.
I played Improved edition On PlayStation 5, and the user interface did not improve this experience. I understand that it is hard to translate the interface based on the mouse on the controller, but Baldur gate 3 He coped with it effectively. Neverwinter Nights 2: Enhanced Edition He didn’t have the same treatment. The menu is hard to navigate, essential are essential to find, and there are many unnecessary clicks that make experience the opposite of silky. The best example is that each time you choose a sign in the party interface using the X button, you do not automatically control this character. First you need to press the Circle button to get out of this interface, a completely unnecessary step that frustrated me during my game.
Like the original version of the game, extensions are a significant improvement in relation to the main campaign. The mask of betrayal It can be the best in terms of technical improvements and history, while Zehir storm WPFOVES unique gameplay opportunities, with the option of creating a whole event and focused on exploration and trade.
Neverwinter Nights 2: Enhanced Edition He still provides experience that is very close to playing D&D 3.5 rules in a video game, which was then its main attraction. However, it is strenuous to think that this may be current, and Dungeons & Dragons is currently in the iTeration of 5.5E, which has been translated into the award -winning experience in the game of the year Baldur gate 3. Nostalgia is a powerful force. However, recent players who generally like D&D and can come from Baldur gate 3 It should be warned: the rules for 3.5E are very different. There is a level of complexity in building a character that has been eliminated in 5E and may discourage you. (I did NO miss skill points!)
Neverwinter nights It is not an ideal game, but its popularity was maintained by an amazing set of Auror tools, which allowed players to easily create custom modules that caused a lively and long -lasting multiplayer community. There were countless fashions and non -standard modules, and if you were DM, you can run your D&D games inside Neverwinter nights. Neverwinter Nights 2 I received a mixed party not only because of errors in a real game, but also because its set of electron tools was much more hard to utilize, discouraging non -standard content and online game. This improved edition does very little to solve the game problems, but it will be engaging to check whether they will renew their community for many players, which is still dynamic, despite the closing of official servers in 2012.
Looking back, Neverwinter Nights 2 It was Swansong the Golden Decade of CRPG based on D&D, which began in 1998 with the release Baldura gate. Improved game edition – unlike those developed by Beamdog for the Baldur’s Gate series – does little to improve or expand the original impressions. However, it is still an epic tale of swords and spells embedded in famed forgotten kingdoms. If you missed the chance to play when he appeared, or if you just don’t have enough D&D games, it’s worth giving Neverwinter Nights 2: Enhanced Edition chance.