Maybe you played a mysterious play of the dungeons Pokémon Rescue, Or Final Fantasy Chocobo One. They are pretty good, right? And if I tell you that there is something different that precedes all these perfect games and is just as good, if not better? I: What if this series still had fun today, quietly kicking the ass without the facilitate of popular licensed real estate?
Of course, I am talking about Shiren The Wanderer, Roguelike Spike Chunsoft, in which feudal Japan meets fantasy. Some of you are already protesting because you know everything about shiren, but in fact there is not such a concept as a whole This popular. The most successful mysterious sow games are licensed, which sold millions of copies, while the latest Shiren game did not even break half a million sales. This game, which released in 2024, sold better than all previous entries together. Let’s say so if you Down He knows that Shiren the Wanderer is a taste connoisseur.
For all others, let’s put it in this way: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island This is my most often playing on Switch 2. I agree that part of it results from the fact that Switch 2 really doesn’t have a lot of games. But even in the face of games Mario Kart World AND Donkey Kong BananaNothing on this platform could pay my attention and also Shiren the Wanderer.
In him you play a wandering Ronin, who has adventures next to a talking ferret. You are stuck in a randomly generated dungeon, in which nothing moves until you do. At every step, monsters in the world also take action. Already the basic concept requires a change in strategic thinking: it is based on a turn, but also not. Sometimes a better decision is not to move at all and allowing enemies to come to you than to take over the offensive.
You really have to approach Shiren games with great care and consideration. Each run starts with Shiren at the first and zero equipment level. Along the way, you must pick up things, and what you find is completely accidental. Sometimes you go through many areas with a wooden sword, and sometimes you find amazing equipment, like a weapon that attacks corners or allow two actions at the same time. But no matter how good your items are, it is very straightforward to get into a hazardous situation, even among modest enemies. Shiren is more hard than a typical mysterious play in dungeons, which can be one of the reasons why it is not so popular.
Ok, so it’s hard. But the reason you should play is: Shiren the Wanderer It is also one of the most acceptable games you ever experience. Items can be used in various unusual ways, and the only real limit is whether you are astute enough to come up with a solution. Surrounded? You can take basic actions, such as consumer consumption, which will bring you a random place in dungeons. Or maybe you will pull out a wand that will change your place and a distant enemy. Maybe you will employ an object that allows you to break the walls to create a path forward that was not before. Perhaps you cheat all the monsters on the floor to think that one of their other creatures is you. My favorite: eating food that changes the fucking shiren so rancid, everything escapes in your area.
Initially, you won’t know how many Shiren items work. Even those that sound a self -foundation will find a way to screw you up: if you employ consumables that create status effects, you can accidentally give shiren ailments, not an opponent; What you had to do was throw the object On Your rival. Similarly, there is a scroll that prevents monsters from going beyond its borders, but you are wasting it if you decide To read scroll rather than place It’s on earth. You might think that many of these nuances are straightforward to remember when you encounter them, but you will still find a way to screw up. Once I flew high and sailed through many initial dungeons of the game, but in a few seconds. I accidentally used a scroll that turns any object in Onigiri on my powerful weapon, and I had nothing else to replace it. Another time I was in dungeons, where each object was unknown until I used it or identified it. I was lucky, using everything when I went on until I made a fatal mistake, hitting a miniature enemy with correct consumption that changed him invincible. I couldn’t do anything but die.
You will spend a lot of time to die Shiren. Enemies have various types of skills, such as those that make you drop your items or powers that turn you into an object that can really not do anything for many turns. There are also special infernal areas called Monster Rooms, in which the game will suddenly rebuild a lot of enemies in a miniature area, which is also full of traps. By the way, these areas are always full of fantastic items.
Like many Roguelilize, the best trembling in your arsenal is knowledge itself. But the game also offers mechanics that can facilitate you along the way. It is possible, for example, to combine various weapons or shields together to get one element with all previous permissions. If you manage to immaculate the gear, you will also be able to store any of the items except for the sow to employ the next time. In this way, you can get good items, but the kicker is that it is also possible to lose an object that you spent a lot of mileage, creating something powerful, and it will probably happen in the most possible possible way.
One of my favorite aspects of the game is its actual rescue part. If you die, the game allows you to publish an online sauce that other players can answer. You can also save “yourself” with a novel gear; When the novel run reaches the same depth as the last run and you can immaculate the monsters, you can continue the previous game from that moment. The biggest incentive to facilitate others is that you can win points to spend on your own rescue runs and make your next shiren a bit more talented. This means that if an amazing run is coming to an end, you still have the opportunity to save it. Shout this Japanese player who has repeatedly saved my Shiren from the stupidest possible situations. I would go to sleep, let alone my run and I woke up in the news that this anonymous hero once again saved this day.
I am over a hundred hours for entry in 2024, and the game is still surprising. It never gets venerable; Instead, Shiren He still introduces novel types of dungeons and nuances. Some of these special dungeons allow you to bring equipped items, while others force you to start from scratch. Perhaps you are taking Rush Boss mode or the one where stores appear on almost every floor. Maybe you will get facilitate from AI buddies, or maybe you go to this solo. The game itself will randomly introduce momentary conditions that also keep you on your fingers. Challenges such as encouraging to employ a specific type of item a number of times before leaving the floor or suddenly advising a lot of money, which disappears after a fixed amount of time, keep the freshness of the game. Critically, there is always a reward for the game along with what the game was given.
I am begging you, please play Shiren the Wanderer. Not only could I employ more people to save my needy Shiren from a tight place, but the series deserves more love as a whole. The last game of Shiren before it was released almost 15 years ago in Japan and I would like to be able to play the next one before I reach average. This is 39.99 USD on Switch and a perfect experience in travel games. This is the same price on the PC and it seems that it goes on sale more on Steam than other platforms. Great news for these of you with a steam deck! If you already like other sow games, you are guilty to check Shiren.