Mortal Kombat 1 patch drops 30fps cap on PC due to fatalities and other in-game cutscenes


Mortal Kombat 1 has a fresh patch that finally removes the 30fps cap for cutscenes on PC.

The NetherRealm fighting game was released with a 30 frames per second cap for in-game cutscenes such as Fatalities, despite the gameplay running at 60 frames per second. Developer NetherRealm insisted that this limit allows for more effective cutscenes, but some players say that going from 60 to 30 and back is irritating.

Now in fresh update for Mortal Kombat 1the 30fps cap has been removed along with the addition of a fresh graphics setting that increases the lock to 60fps on PC only, but it’s worth noting that NetherRealm has warned that this setting is intended for PC gamers with high-end hardware.

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The patch, also available on PlayStation 5 and Xbox Series X, introduces a number of character fixes, including the recently released DLC character, Homelander. Patch notes are below.

Also this week, NetherRealm delayed the release of the Kameo Ferry character and announced the release date of the final Kombat Pack 1 DLC character, Takeda. Ferra, the little warrior who sat atop the mighty Torr as part of the combined Ferra and Torr characters from Mortal Kombat

Thoughts now turn to what comes after Mortal Kombat 1’s second year, and NetherRealm has yet to announce future DLC plans. Earlier this month, a prominent Mortal Kombat 1 data scientist discovered evidence suggesting this Ghostface from the Scream series is an upcoming DLC ​​character. It was assumed that Ghostface would be part of the inevitable Kombat Pack 2, but the character’s release may be tied to ongoing issues surrounding the next film in the series, Scream 7.

This was confirmed by NetherRealm’s head of development, Ed Boon Mortal Kombat 1 will finally receive story DLC, followed by a “big surprise”. Meanwhile, Mortal Kombat 2 movie will be released on October 24, 2025.

Mortal Kombat 1 Patch Notes – PS5, XSX, Steam and EGS | 18/06/2024


PC Steam and Epic Games Store

  • Added a fresh graphics setting to raise the 30fps lock in some sections to 60fps, which is intended for users with high-end hardware
    • The fresh setting enabling this option can be accessed via Main Menu > Settings > Graphics > Experimental > 60 FPS Mode: OFF. (default)/ON
    • Please note that this setting does not affect pre-rendered videos and will be automatically disabled during online matches to avoid stability issues

General fixes and adjustments

  • Fixed several desyncs that could occur when playing online if the game was patched
  • Adjusted camera behavior when Homelander, Omni-Man, or Peacemaker are interrupted or hit high off-screen

Character-specific adjustments

  • Main warriors
    • Reptile
      • Fixed Power Orb damage scaling when not buffed
    • Arbitrator
      • Human Torpedo and Improved Human Torpedo now go to High
      • Base health reduced to 650 (from 700)
    • Homeland
      • Fixed flight being canceled after being grounded more than once in a combo that didn’t consume the super meter
      • Fixed jump attacks being able to be canceled when flying to block flying
      • Fixed God Complex and Enhanced God Complex being unable to break
      • Improved Down Smash connecting to God Complex and Improved Flying God Complex when hitting the opponent above
      • Fixed an issue where Homelander could sometimes slide on the ground when the Flying God Complex was canceled from certain heights
      • Fixed a occasional issue where Homelander could sometimes slide on the ground when performing a Flying God Complex as he was nearing the end of his flight
      • Fixed occasional cases where certain juggling combos would sometimes behave slightly differently for Homelander at certain times
      • The following attacks can no longer be parried by Dirty Trick
        • Kitana – fancy shot (away + front shot)
        • Rain – ebb (ebb + backslap) and pours (backslash, fronts, fronts, backslash)
        • Gad – knee trick (towards + back punch, front kick)
        • Sindel – Shear Genius (Toward + Forward Smash) and Off Top (Away + Back Smash, Front Kick, Back Smash)
        • Ermac – pulled underground (kick forward, kick back)
        • Peacemaker – Gutshot (up + back kick) and Pinky Toermenter (down + back kick)
        • Quan Chi – Skeleton Jacker (toward + back punch, forward punch)
      • The following attacks can now be parried by Dirty Trick
        • Ashrah – Wrath of God/Demons and Ascension of Darkness/Light
        • Baraka – Baraka Dam, Thrust and Chop
        • Havik – twisted torso
        • Kenshi – Rapid Slash (Sento Stance Jumping Forward Slash), Upper Slash (Sento Stance Jumping Back Slash), Ancestral Guard, Soaring Sento, and Teamwork
        • Kung Lao – Kung-Kussion and Shaolin Shimmy
        • General Shao – Power Strike
        • Smoke – cruel fumes and smoke bomb
        • The Peacemaker is coming! (Towards + back kick, forward punch)
        • Homelander – Diabolical Dash Grounding Fist and Diabolical Dash Soaring Punch
  • Cameo Warriors
    • Cyrax
      • Fixed canceling to horizontal Kopter Chopper from Kopter Chopper without using Kameo Meter
    • Chameleon
      • Reduced the pushback when blocking the first 2 hits of Throw and slightly reduced the pushback when blocking the last hit
      • Base health reduced to 250 (from 300)
    • Janet Cage
      • Slightly increased combo damage scaling for Hop Punch and Hop Skip Punch

Wesley is the UK news editor at IGN. Find him on Twitter at @wyp100. Wesley can be reached at or confidentially at

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