The latest patch for Elden Ring: Shadow of the Erdtree introduced some surprising changes, one of which was the nerfing of the final DLC boss, Promised Consort Radahn. However, some players felt that this was a move in the wrong direction and began to modify these changes.
FromSoft’s patch has nerfed Radahn’s attack damage, stamina damage, and range. Fighting Radahn won’t be uncomplicated by any means, but it won’t be as demanding of an ordeal as it once was. Part of me is content about these changes since I haven’t fought Radahn yet, but I honestly don’t want any facilitate. I don’t care how long it takes or how annoying the final fight is. I want to fight Radahn the way he was meant to be fought, and do what I do best – somehow survive the hundredth attempt and then claim I didn’t really try.
Another mod, Better Promised Wife Radahndoes a bit more than just rework Radahn’s recent changes. “The post-patch slows his tempo down a lot, so this is for anyone who liked his old aggression and speed, but not the bugs and interactions that unsettled him,” says modder Interloper in the descriptionOne of the bugs in question forced Radahn to throw himself against a wall, causing him to disappear and then simply die, which was not particularly appreciated by players who had put hours of blood, sweat, and tears into the fight.
Otherwise, this mod also adds a terrain overhaul, making everything mostly flat so you shouldn’t get caught on any random edges, and adds an audible cue to some of Radahn’s clone and meteor attacks to make them easier to identify. While this will make the fight easier in some ways, it doesn’t change Radahn’s power; it just makes keeping up with his sometimes messy attack combos less of a chore.
The change to the cross attack that MiquellaTheUnalloyed decided to leave in was probably one of the most challenging combos Radahn could pull off. Outside of a little rolling or raising his shield, it was nearly impossible to dodge all of his follow-up attacks—if you dodged the first attack, you got hit by the second, and vice versa. But beyond that, Radahn’s monstrous attacks or the weapon’s massive hitboxes, while challenging, are all part of the fun of trying to kill a god.