As a child raised in the 1990s, few television programs gathered me and my friends to the playground in gusts Powerful Rangers Morphin Power. Accepting the roles of our favorite guards (often consistent) and imitating martial arts movements was great. Many cooperation between the franchise has overcome similar joy at home. Rita’s Rewind is the latest cloth, which, although not distinctive of all time, plays the fun playing with friends as the favorite teens Angel Grove with a attitude.
One to five players (local and online) can match Jason, Zack, Kimberly, Billy and Trini to pierce the tiny version of the stories of the original program. Since the first transformation of teenagers into the Saga of the Evil Green Ranger, it is a fun and concise journey down the memory belt with a return of time. The robotic version of Rita Repuls from future teams with the past to try to create a schedule in which they will finally win. Nostalgia is sturdy; I had a great time, again fists again with basic threats, such as Goldar and Petty Patrol, while hitting the forehead in deeply cut villains, which I have long forgotten.
https://www.youtube.com/watch?v=JCQZPLVXZFK
The fight can be essentially reduced to “did you play to the rhythm? It is thoughtlessly pleasant, as usual, with ajar flap, adding a little thoughtful agility. This is a buzer that cannot be wielded by weapons; these are not only the basis of the species that diversifies the action, but the rangers have a characteristic weapon with which it would be nice to play with it. A special attack filling the screen, with each ranger a unique variety.
The stages are not particularly noteworthy except for a few recognizable locations, but they are burdened with Easter eggs and secret collector’s objects, such as finding friends friends such as Ernie and the main caplan. In an exceptional touch, Rangers must from time to time destroy the momentary crystal. Failure to comply with this quickly causes him to blow up and scroll many seconds back, forcing players to recreate this tiny segment. It creates a compact but neat element of urgency, which plays the theme of the manipulation of the time of the game.
Between the basic stages of the rhythm, the magic Rita wand makes her monsters grow, allowing you to sit in the dinosord cockpit in the shooters’ sequences on the first person. I like the elderly -school appearance of these segments, and the action offers a welcome change of tempo. Beat ‘EM UPS can grow elderly quickly, and these arcaded style shooting sequences offer nice breaks from monotony.
I am less warm in one -on -one megazord battles. Although I appreciate how the perspective of the first person makes me think that I pilot the final rangers weapon (and the injuries have a great accent, showing that Rangers is in my head), these long fights can become dull and sometimes economical due to a delayed input reaction. Avoiding incoming bullets can be pain, and still running forward to reach enemies who constantly jumping back is annoying. The failure of these sequences means reproducing the entire segment from the very beginning and although decent, they are still not fun enough to alleviate the frustration.
Since the release of Rita Reward, he has received neat free updates, including an optional ranger leveling system to create a variety of characters and gameplay modifiers, such as regulating the game speed and even gravity. These changes refresh and add more agencies to how players adapt their adventures. At the moment, Rita scrolling does not break the form of the species. The action is one step above many contemporaries, but it will still fall victim to the inseparable monotony of the genre, and Zord segments can be annoying. But if you are a child of the 90s to draw your morfer again, Rita’s rewinding is the best Rangers cooperative so far.
This 2025 review reflects our thoughts on the current state of the game in the publication. Therefore, updates after taking into account were included in the final result.