List of PS5 Pro games, including all confirmed first-party and third-party updates

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Knowing which PS5 Pro Games will be a deciding factor in determining whether the $700 refreshed version of the mid-generation console will be worth purchasing over the base PlayStation 5 when it launches on November 7.

First, know that the PS5 Pro won’t have any exclusive games or accessories, and that everything released for the PS5 will work on the PS5 Pro. So what exactly do you get with the PS5 Pro?

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Similar to the PlayStation 4 Pro, game developers can release enhanced versions of their titles to take advantage of the more powerful hardware. And if they don’t, all games (including PS4 titles) can benefit from a “Game Boost” mode, even without a dedicated PS5 Pro version.

This guide will cover all the PS5 Pro games confirmed so far, from both first-party and third-party developers, as well as any specific updates we know about.

What gaming improvements can we expect on PS5 Pro?

Photo: Sony Interactive Entertainment

Unlike the PS4 Pro, which was aimed at the then-burgeoning 4K TV market, the PS5 doesn’t really have any compelling selling point. (8K resolution is too far off to appeal to the mass market; perhaps that’ll be something for the PS6 Pro?)

Instead, the company is proposing three (or as PS5 lead architect Mark Cerny calls them, the “big three”): a larger graphics processing unit (GPU), improved ray tracing, and AI-driven upscaling — with the overall goal of combining higher frame rates in performance mode without sacrificing the visual quality that fidelity mode would provide.

Thanks Digital Foundry spec details ahead of launchwe have a good idea of ​​what this all means in practice. For example, don’t expect every game to offer 60fps with the PS5 Pro’s specs right now, as the CPU/processing speed boost is a rather modest 10% (compared to the PS4 Pro’s 33% escalate over the base PS4), suggesting we can expect extra stability rather than significantly higher frame rates.

Still, the graphics escalate seems significant on paper, going from 10.23 teraflops to 33.5 (though in reality it might be closer to a 45% escalate), while ray tracing will be two to three times faster than the standard PS5. Meanwhile, a custom upscaler (dubbed PlayStation Spectral Super Resolution) that uses AI machine learning could facilitate achieve higher resolutions. Finally, while there’s also a 1.2GB memory escalate coming, it sounds like that’ll be swallowed up by the aforementioned ray tracing and upscaler tech.

Ultimately, how developers will employ the improved technology will vary from game to game. With all that in mind, which games will support the up-to-date PS5 Pro specs, and what do we know about their improvements ahead of launch?

Enhanced First-Party Games Confirmed for PS5 Pro

The Last of Us Part 2 Remastered, Ratchet and Clank: Rift Apart and Spider-Man 2 run on PS5 Pro

Photo: Sony Interactive Entertainment

The following Sony first-party games will receive PS5 Pro-ready enhancements and will be available with PS5 Pro at launch, unless otherwise noted:

  • Demon Souls (no specific improvements specified)
  • Gran Turismo 7 (supports ray-traced reflections between cars in 4K 60fps gameplay and a dedicated 8K mode, according to CNET)
  • Horizon Forbidden West (in addition to general “detail enhancements”, there have been “improvements to lighting and visual effects” and “hair and skin in cutscenes”, according to Mark Cerny)
  • Horizon Zero Dawn Remastered (includes “a range of graphical features that have been enhanced to take advantage of the power of PS5 Pro while delivering” “ultra-high fidelity at lightning-fast frame rates” says Jan-Bart van Beek from Guerrilla Games)
  • Marvel’s Spider-Man Remastered (According to CTO Mike Fitzgerald, Insomniac’s entire PS5 Pro lineup benefits from Performance Pro mode, offering “crisp 4K resolution and ray tracing features in Fidelity mode with a fast 60 frames per second in Performance mode.”)
  • Marvel’s Spider-Man: Miles Morales (see above)
  • Marvel’s Spider-Man 2 (see above; additional confirmed details include more distance details, including trees and procedural cars)
  • Marvel’s Wolverine (TBC; 2025 at the earliest)
  • Ratchet & Clank: Rift Apart (distant details will be clearer, such as the opening parade scene)
  • The Last of Us Part 1 (provides greater image detail at 60 frames per second, including sharper details at a distance)
  • The Last of Us Part 2 Remastered (see above)

PS5 Pro Confirmed to Receive Enhanced Third-Party Games

The following indie games will receive PS5 Pro-specific enhancements and will be available with PS5 Pro at launch, unless otherwise noted:

  • Alan Wake 2 (up-to-date ray tracing details, 4K/60 fps output resolution in performance mode)
  • Assassin’s Creed Shadows (“improved ray-traced global illumination,” among other visual improvements)
  • Dragon Age: Veilguard (improvements to existing Fidelity and Performance modes will be available on PS5 Pro)
  • Dragon Dogma 2 (PlayStation Spectral Super Resolution and up-to-date ray tracing technology will provide improved frame rates)
  • F1 24 (up-to-date ray tracing details, such as during rainy weather when “rain on the pavement reflected the car and the sky,” according to CNET)
  • Final Fantasy 7 Rebirth (a up-to-date enhanced mode that “combines features of the existing performance mode and graphics mode” for a frame rate of 60 fps with a resolution “comparable to the graphics mode”)
  • Hogwarts Legacy (offers better ray tracing, “a greater variety of reflective surfaces, and greater realism in shadow casting”)
  • Metal Gear Solid Delta: Snake Eater
  • Resident Evil 4 (runs at unspecified higher frame rates)
  • Resident Evil Village (supports 120 fps refresh rate)
  • Rise of the Ronin
  • Star Wars Jedi: Survivor (The Respawn game will run at 2160p in quality mode, while performance mode will deliver a “solid 60 fps” […] with higher resolution,” ray tracing for reflections and ambient occlusion, according to CTO Bobby Wilkinson)
  • Star Blade (4K resolution at “50 fps or more” with 80 fps frame rate support)
  • Motorfest Crew (advances “visual settings and details even further”)
  • First offspring (extended ray tracing, unspecified higher resolution and image quality)

You can take a closer look Final Fantasy 7 Rebirthimprovements — and the most extensive PS5 Pro gameplay overhaul yet — via Digital Foundry on YouTube.

Keep in mind that even if a game isn’t on any of the lists above, all of them are available on PS5 Pro, whether they’re available in their current form or via the optional “Game Boost” mode that will be available for all existing PS4 and PS5 games – it just means they won’t take advantage of the hardware in the same way as the PS5 Pro version of the game.

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