Aaron Paul is ready to enter the world of video games. Get it donethe first choice-packed adventure from Telltale veterans AdHoc Studio, proved to be the perfect opportunity – although he’d never seen a game like it.
“I’ve wanted to play the game for a long time,” he said Bada fracture AND Western World star tells Polygon. “I grew up in arcades, but then I just loved games. I played Golden Eye over and over again. Then I thought it was the greatest game of all time. And then me and my group of friends joined in the action Halo after moving to Los Angeles… When first Resident Evil came out, I was just blown away by the sheer horror, the terror I felt in my body. It’s something I’ve never experienced before, even when I’ve watched really crazy horror movies.”
Robertson, like many of Paul’s characters, is a man defined by what he has lost. The actor admits that this is not a coincidence. “I like characters who are going through something,” he says. “He’s a character who’s just dealing with trauma from his past and just fighting through it.” This resilience, tinged with humor, makes Robertson a natural candidate Get it donethe bizarre world of superheroes.
Paul says Get it donesuperhero satire is secondary to emotional storytelling, which is why he finally decided to go with VO in video games. “You get to know these characters better and better. You get to know their pasts better and better. You understand where a particular trauma comes from and some may identify with it more than others, but it will definitely have an impact on you. And I think people will really resonate with that.”
It’s effortless to imagine a constantly working star like Paul working several days in a recording booth, to boot Get it done to his long list of achievements, but Paul replies no – he put a lot of work into it. The actor says it took time two years recording until the end Get it done.
“There were days and days, days and days of effort,” he says. “It’s been so exhausting. I know I’m only playing my tiny, tiny violin, but it’s exhausting. But I will say, man, you have to keep up with writing no matter what the medium. I feel blessed to have been a part of some really great animated projects in the past. This is no different. The story is at the heart of it all.”
Maybe that’s why, when asked if Get it done or what he’s working on Western World felt more like a game, Paul has far-sighted thoughts. “I’m definitely into it Western World it looked a lot like a video game,” he says with a laugh. “And I thought maybe we’re all just in a video game. I don’t know. Or are we just in some weird… I don’t know!”
WITH Get it donePaul finally gets to play both sides of this question – the player and the person he’s playing. Two years of recordings show that anyone who chooses AdHoc’s debut will have full control over the direction they will go.
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Get it done will be released on October 22 for PC and PS5.