It was explained that the Exile Path 2

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IN Exile path 2Painting conversion is a key mechanic that allows players to modify the types of damage to their skills, increasing their effectiveness in various compilations. Thanks to many types of injuries in the game, understanding how to convert into the second can lead to powerful compilation optimization, which can be useful.

How does the interview conversion path of exile operates 2

Regardless of whether you exploit passive skill nodes, unique items or supporting jewels, knowing how to manipulate the type of damage, it can drastically change the way skills function. Most skills Exile path 2 Take many of them at the same time, under the influence of many mechanics in the game. Most of the skills do not have one type of injury; Instead often convert Large percentage of physical damage in a natural type while maintaining some primary physical damage. It is related to skills by nature.

Screenshot by Destructoid

For example, Freezing Salvo It transforms some of its physical damage into icy injuries, and the rest remained physical. For this reason, skills are most used by icy and physical damage modifiers, while interacting with other bonuses of natural damage. If you have a ring that gives you additional fire injuries, freezing the salvo deals a petite part of fire damage, because it is not a neat element. Profits of this, however, will be petite, because the skill mostly causes icy injuries, and any type of dmg that does not suit it will not benefit or improve DMG.

Unique Wdowhail arch on the Exile Path 2
Screenshot by Destructoid

Thanks to the unique mechanics Widowhail A unique arch, you can definitely transform most of the type of damage into another based on the most significant damage to the equipped quilt. This allowed me to turn the freezing Salvo into a skill, which mostly repelled injuries, and this is only one conversation available to you Exile path 2.

Fire avatar on the exile path 2
Screenshot by Destructoid

Types of damage can be transformed into others using specific elements, passive nodes and support jewels. By using Salvo freezing as an example, the injuries they deal can be transformed into purely fire injuries with Fire avatar The cap in a passive skill tree. With Avatar of Fire, freezing Salvo no longer occupies everyone Cold injuries or uses freezing/icy effects. Instead, he only inflicts fire injuries and gains the ability to exploit burns.

Fire avatar prevents all kinds of injuries that are not fireTherefore, the above -mentioned methods of increasing damage or transformation of damage will not work functionally with an energetic node. The only way to escalate injuries would only be to focus on increasing fire injuries. Using objects +icy injuries or skill nodes have no benefit Despite the freezing of Salvo marked by icy injuries.

Flameblast pure elemental fire on the exile path 2
Screenshot by Destructoid

This also applies to purely natural skills such as Flame Blast. They do not exploit any kind of damage other than their default element. However, if you convert Flame Blast’s fire injuries to a different type, such as icy, using a unique object, it will no longer receive any benefits from fire injuries. This is happening, although Flame Blast was originally the ability to damage from fire.

All methods of converting damage on the exile path 2

Painter's unique gloves on the exile path 2
Screenshot by Destructoid

Exile path 2 It is a massively intricate game, even without throwing a conversion of damage to the mix. There, however, you have to actively think about when and how you want to transform injuries into a different type without the suffering of potential penalties. Here are all ways to achieve this goal.

  • Using unique items – unique items such as Painter’s servant Gloves convert all natural damage to all three types of natural damage at the expense of a potential reduction in the effectiveness of almost pure natural skills.
  • Using support gems – Although this is not a direct conversion, support the jewels like ChaosReduce the amount of damage, what damage skills not related to chaos cause additional damage as chaos is damaged. Depending on how your compilation works, it can be a huge benefit or a huge curse.
  • Passive wood nodes – hat node, Fire avatarIt transforms all damage into fire at the expense of some general damage.

Take -out damage conversion

Fire filler of gas arrows on the exile path 2
Screenshot by Destructoid

Ultimately, the conversion of injuries is an optional but powerful compilation tool. Some compilations may not require this at all, so make sure that this is in line with your game style and the general compilation strategy before commitment. The key results that you need to understand are as follows:

  • The conversion of injuries allows the skills to change your basic type of injuryChanging their effects and interaction with other mechanics and enabling some really unique configurations.
  • Most skills are not just one type of damageWhich means that they can exploit many types of damage bonuses.
  • Pure natural skills only exploit their appropriate type of natural damage Unless it was converted.
  • Exile path 2 has a different approach to the conversion of damage Compared to the Exile 1 path, thanks to which he is a key mechanic to understand to optimize compilation that they intend to exploit.

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