Indiana Jones and Big Circle villain Voss may sound weird saying “karate,” but his actor is content he didn’t have to learn how to actually whip Indy’s ass

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Warning: Spoilers for Indiana Jones and the Big Circle ahead.

Indiana Jones and the Big Circle is a lot of fun, at least in part because its Nazi villains say amusing things sometimes. Everyone saw Gantz doing his thing in Machine Games’ pre-release theatrical trailer, but main baddie Emmerich Voss has equally crazy lines.

For example, at the end of the adventure, when it becomes clear that he and Indy will soon face off for the last time, Voss reveals that he is not a guy to mess with because he practices karate. Or how he pronounces it karaaaaa-teeehhhh. Let’s face it, there’s a good chance he’s the one pronouncing it correctly, even though we all get it wrong, but the emphasis is still divine.

Voss gives the not-quite-Harrison Ford a taste of punches and kicks of rage, and he’s not bluffing – he’s a martial arts guy. However, the actor who played him – Marios Gavrilis – has now revealed that not only did he not have to actually learn karate for the role, but he’s actually glad he didn’t.

Can you hear that? These are thousands of pretentious method actors turning in their graves.

“Thank God I didn’t have to go through that,” the actor replied to a fan on Twitter who asked him how long he had been practicing the art of bottom-digging in Indy. “Otherwise we wouldn’t have finished the game. he had amazing stunt actors.”

That doesn’t mean Gavrilis didn’t put his talents to the test, though, because in the same thread he told someone else that in one take he managed to pull off the ape impression that Voss does in one of his scenes with Gantz. Impressive.

As you might expect given the cinematic nature of the film, Indy sounds like it’s basically a movie-style shoot, as Gavrilis described in the “hot take” on Twitter that started his thread. “Indiana Jones and the Great Circle was filmed using the motion capture technique, i.e. performance capture,” he wrote. “Not only were the dialogues captured, but our entire acting performances were captured: facial expressions, physical movements, interactions, and even our likeness. used for each character.

“It was blocked like a real movie, they also used real movie cameras and we had stunt actors. The term “voice actor” is misleading, this was a performance full of acting. All the artists you love from all your favorite games – if they include MoCap – are actual actors.”

You won’t get any pushback here – voice actors are actors, and the games wouldn’t be as good as they are without the array of voice talent that brings characters like Voss to life. Did Voss talk you into learning karaaaaa-teehhhhh? Let us know below!

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