Hello everyone,
After launching the first settlers, we were very busy reading many of your opinions. Finding a mistake, you know, resembles the journey of a expansive, dense forest, looking for these diminutive, imperceptible mushrooms. It may seem impossible and exhausting. But then, with all the opinions, you appear and join us in our complex trip.
On our part, there is only one thing that we can do to pay you for such a useful contribution to the game as the type of Valentine’s current: employ your opinion to create a better game. So let’s start by talking about patch notes that have already been used this week, and then indicate well -aware problems that we are still working on.
Latin notes used
- General error repairs and better stability of facilities (round 1): Some diminutive corrections to improve the liquidity of some facilities have already been used this week.
- Explorers and settlers category missions have been reduced: We have seen a lot of feedback related to how complex it was to complete these missions, despite the fact that they are to aim mainly for F2P players (not required building resources, etc.). Now the number of currency -related prizes are smaller and easier to win (batteries, lvlums, tokens and ranking points); Not very uncommon NFT will also be easier to get. The goal is not only to attract, but to stop recent players in the game.
Work in progress
- General optimization in the game: We know that the game still requires optimization to act smoothly and avoid failures, mainly in the lands; The recent round of general optimization in the game will be delivered next week.
- General corrections of backend services (round 2): Small corrections related to the services of the server facilities will also appear next week. This will improve the overall stability and smoothness of game services.
- Visual improvement: Another patch related to the visual optimization of the game is also to be released next week. This includes, for example, improved animation when resources are absorbed by Vacumi or improved animations related to the scanning of natural elements by Umibot.
- Buildings related to buildings: We are also aware of some problems related to buildings, the most apparent of which is their sudden disappearance. We are still working on repairing them and issuing a patch as soon as possible.
We know that there are still many mushrooms in the forest, but we get there.
It’s all for today, thank you to everyone.
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