I’m sorry we’re closed, it’s a stylish, sexy surprise of the horror of survival

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I had no idea what I was packing when I jumped into the world I’m sorry we’re closedThe narrative on the narrative adventure of survival, which combines dirt and the Silent Hill distribution with stylish, sexy demons of Persona game. But artists for I’m sorry we’re closed I was able to remix some of my favorite memories related to games in something special and surprising.

This even includes evaporation of tanks in the style of evil and constant corners of the camera with shooters from Arkadowa Gunu. Somehow all these different influences of the game are almost magical.

I’m sorry we’re closed He focuses on Michelle, a fighting, broken heart of London, who is unlucky with the archdone of sleep-paralysis known as the duchess. This experience sends Michelle on a revealing journey, during which he is immersed in the world of angels and demons in conflict; This experience ultimately unlocks magical powers in it. Cursed by a mystical vision through the third eye, Michelle will see the veil of the real world to the world of demons and talks to its inhabitants.

The duchess chased Michelle as part of the Archdemon mission to find love, and she will not stop at anything to convince her broken sacrifice to give in to these progress. By rejecting his competitor, Michelle cooperates with friends (some of whom were secretly demons at all times) to free himself from the curse of the duchess and prosecute the former flames/victims of the Archdone.

Photo: in fashion games/acupara games

The bad vision of Eye Michelle comes into play both narrative and in the game. After pressing the button and swallowing Michelle’s fingers, other layers of her world will see, discovering secret doors, hidden objects and bodily forms of ethereal characters. I’m sorry we’re closed uses this vision of environmental puzzles; It has been revealed that the image of the eyes on the wall in the real world is a clever demon of the eye that blocks the path, and obstacles like an indestructible metal box can be revealed in the world of demons as wooden boxes that can be broken with ax.

These bad eyes also include the fight. In the real world you will face monsters that can be killed with many ax swings or bullets. But if Michelle heads on a bad eye, he can see the hearts of his enemies, attacking their faint point to kill them quickly. However, Michelle’s unearthly vision only extends so far. There is a compromise between inefficiently fighting enemies in a real distance world, and allowing them to get closer so that Michelle can kill them quickly, but will bear greater risk in this process.

Fight and movement can be a bit awkward I’m sorry we’re closed. While exploration takes place in the third person’s view, the fight goes to the sometimes confused first -person view. Here, developers draw influence from airy games, such as the short-lived crisis or House of the Dead, pushing the player to quickly attack and combine combinations. Pulling out a series of excellent attacks accuses a weapon called Heartbreaker, a powerful rifle that deals huge injuries to enemy demons.

Michelle shoots a pistol in pairs of approaching demons on the screen from the first person view

Photo: in fashion games/acupara games

Fight in I’m sorry we’re closed I clicked with me, but I see that they are a point of sticking some players. Fortunately, failure I’m sorry we’re closed It is rarely frustrating. The game has a manual saving system with regular saving points and a generous autosavying. While rationing of bullets and health articles – bottles with water, because it is significant to remain hydration – it is a problem, the game is less criminal than many other survival horrors. (Availability options can also make the game much easier.)

In addition to the fight and exploration of the demonic worlds of the game, Michelle spends a lot of time talking to friends, Frenemies, as well as angels and demons that sees his third eye. There is a affluent cast of character, many of them relatively defective people try to find love or healing from trauma. These characters (and monsters) are beautifully realized; I’m sorry we’re closed It seems to be a style with a mixture of horny, elegant and wonderfully strange freaks. It is great to watch a horror with a radiant, flashy color.

I’m sorry we’re closed It has been on PC platforms since November 2024. Games in Akupar mode and publisher, since then they led the game to the console (Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X) and updated the original release with novel functions. For surviving horror fans looking for a Queer-Romance spin in a retro style in the style of evil, I’m sorry we’re closed It is highly recommended. You can just fall in love with what the duchess wants.

I’m sorry we’re closed It was released on November 14, 2024 on Windows PC and March 6 on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X. The game was checked on PC using the download code provided by Valve. VOX Media has partner partnerships. They do not affect editorial content, although Vox Media can earn commissions for products purchased via partner links. Additional information about the policy of polygon ethics can be found here.

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