- Illuvium introduces a enormous balance patch in version 1.7.0 To improve mechanics and game balance.
- Illuvils’ health and speed corrections were made To enhance the dynamics of combat.
- Synergies and extensions have been restructuredwith significant changes in their effects and statistics.
Illuvium released Balance patch with version 1.7.0, aimed at adapting several key systems gamesuch as Illuvils, synergies and expands.
These changes are aimed at Improve the fight speed and balance problems regarding the composition of the team and support unitssuch as Illuvils Empath. Instead of describing each unit in detail, developers emphasize the main changes, leaving specific details for players to discover in the game.
Changes in Illuvium
One of the most crucial changes in this patch is reduction of overall health and resistance Illuvils by 25%. In addition, Designs per second (DPS) have been adaptedand the type of damage in the basic Illuvils attacks has been normalized Only deals physical injuriesexcept for one specific unit. AND The damage component has also been added to the ability of Omega Empath units, and changes to obtain speed and injury, with corrections from 5% to 25%.
When it comes to extensions, The normal extension system has been restructured, categorizing them according to the type of fight. The extension now belongs to Defined category, such as fury (offensive), defiance (tank) and vertex (offensive omega). Players can combine components to Create specific extensions. The extensions are also renamed for a better adaptation of their effects with the possibilities they provide.
Restructuring of synergy
On the other handSynergy restructuring was performed, with a clear distinction between primary and convoluted synergies. They admit the basic synergies now Increased effect to synergy units, and the thresholds to unlock special skills have been adapted. Complex synergies have been redesigned to ensure unique skills This affects the game in a more detailed way.
This patch also covers Changes in the way of calculating statistics and mods of mods in world meetingsImproving the brightness of effects descriptions and solving some technical problems.