How to set up trade routes with buyers in civilization 7

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Trade routes IN Civilization 7 Will you gain access to the resources of other power and bonuses that give you. You need to set up trade routes if you are going to the archaic economic age and its milestone. It is also the key to ensuring economic victory.

Our Civilization 7 The guide will inform you what you need to examine to unlock buyers AND Trade routesand how to operate Commercial resources You get from them.

How to unlock buyers in civilization 7

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To set up a trade route, you must unlock buyers. Merchants are unique for every age, so you will have to unlock them three times during the game:

  • IN Age of antiquityYou will find them under Code of Rights in a civic tree. First you will have to examine mysticism and discipline.
  • IN Age of searchthey are under Economics Citizens’ node, one of the first options you have.
  • IN Contemporary ageare unlocked by Steam engine One of the first options in the technological tree.

After unlocking buyers (or versions of buyers in civilization), you must train them in the city or city.

How to operate buyers in civilization 7

Merchants have two applications in Civilization 7: Building roads and creating trade routes. Roads are a way for your settlements on the same continent to be connected, accelerate the journey between them and divide food. Some settlements are automatically connected, but not all, and then you need a buyer.

Merchants also create roads between the settlements of two different civilizations when you operate them to create Trade route. Trade roads are a way to import resources from other civilizations and (some) independent city countries.

How to establish a trade in civilization 7

The first step in establishing a trade route is to find someone with whom you can exchange. You can send a buyer to wander aimlessly, but it’s better to do it with scout – The first unit you should train in every game anyway.

You need to find someone’s city or city. You can’t trade with the city’s countries until they adapt with you and superior.

And finally you will need a relationship unfriendly or better Whoever you want to trade with. Basically, you can’t be actively with them in the war.

When you have someone to trade – and examine the necessary technology or citizenship to unlock buyers – you will have to train (or buy) merchant. Merchants require about 40 production for training.

Civision 7 cuisines with power Drody Tradition

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When your seller appears, you will receive a window with a list of potential trading partners and improved resources they have, which settlements have. You can send your seller, wherever you want, or you can click the settlement from the list to automatically enlarge the map to the destination.

Civilization of the 7th merchant establishment of a trade road

Photo: Firaxis/2K games via Polygon

The settlements with which you can create trade routes will be green, and those that you cannot be red (more on this topic in a second). When your merchant goes to the settlement, you will receive a recent button it creates Trade route.

In the next turn you will be able to assign Commercial resources You get from it to your settlements.

Why can’t I start a trade route in civilization 7

There are many reasons why you may not be able to set up a trade route, but most of them are not simple to understand yourself. A lot of time, it is safer to accept you jargonAnd wait for your economic adviser to come in, he will talk about the occasion.

Civiligi 7 Merchant without available trade routes

Photo: Firaxis/2K games via Polygon

First of all, you must be able to reach a settlement that you trade with land or sea. The distance to the settlement must be in the maximum length of trade route. All this is influenced by civic and technological examination, the choice of the leader, the choice of civilization and what age you are. In non -performance of the obligation, the maximum distance from the trade route is quite brief.

The settlement you are trying to trade with must also have a commercial resource to give you. Resources-curl resources on the map-są in three types: Empire resources (resources remaining in the Empire), city resources (resources that can only be assigned to cities) and bonus resources (resources that can be assigned, which can be assigned or city or city) . Only city resources and additional can travel by commercial. However, what kind of resource is something, does not appear on a pop -up window when you float above the resource. Basically, Empire resources are things that give you production bonuses for building buildings and miracles, and other resources (trading) give you bonuses for other crops, such as food and happiness.

Finally, you must have a trade route available with the leader of the target civilization. You start from one trade route to the other leader.

How to make more trade routes in civilization 7

Civilization 7 Improving the diplomatic activities of trade relations

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You will add trade routes with Improve trade relations Diplomatic action. Every time you do it, it immediately adds one possible trade path with this leader. The problem is that you can’t see the number of available trade routes. It is simple to end up many more trade routes than the second leader even has settlements.

If you can, it is better to raise the influence and wait until you are trained. When you see that there are no routes for them (cities are red), improve trade relations with who you want. It is immediately, so you will be able to jump back to the buyer and configure the recent route.

More Civilization 7 Guides, see our explanatory treasures and distant lands. In addition, here is a list of all wins and our recommendations for the best leaders to start with.

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