When Empty knight Originally dropped on the switch, I bought it immediately because I heard good things. I played it for several hours, tried to find something around the map, I killed many times, found a lack of objective painful and eventually I had a terrible time.
I don’t remember when I raised him again, but I know why. I went down to the rabbit note (I didn’t break, don’t worry), I got to know mechanics, game design and an amazing feeling of discovery in the game. Interesting, I dived better equipped and determined to find a diamond in gritty, and I learned difficulties and it is a deliberate sense of loss. Now, Empty knight He is one of my favorite games of all time.
Deserves noise
Wait for Hollow Knight: Silksong he hurt. It was originally planned as DLC and shows because it is a game clearly designed for people who defeated the original. Silksong It is arduous and sometimes admires trolling. However, I respect your time better than the original Empty knightAnd he works strenuous to give the player the goal and tools for survival.
For newly arriving, Hollow Knight: Silksong This is Metroidvania and a continuation Empty knight. Both entries from the series contain difficulties with brisk action and a arduous 2D platform. But they offer intricate mixtures of power and mechanics so that you can fight in your own style. Everything in combination with a burdensome obscure world littered with enemies, intriguing knowledge and a simplified but gloomy style of art that emphasizes stunning things, from flies to fountains and more. Most importantly, the bodies are in both games.

Do not make a mistake, the second tour of Team Cherry is as stunning as the first. But it is clear that they have refined some of the arduous elements Empty knight And he created a continuation more provocatively arduous, but ultimately more satisfying. Compared to the original, Silksong It facilitates mapping the world, defines a much clearer goal, and Hornet feels as if he leads history.
Where the knight was passive, Hornet is vigorous, both in the narrative, talking to amazing NPCs, such as Sherma and Mechanics. Silksong He has urgency and helps Hornet incredibly control after unlocking the first few power. Hornet is much more agile than a knight, thanks to which you feel like a deadly dancer, when you have attacks and lands, when raning enemies with dozens of needle strokes.
Song of the Make and Ire

You move through Pharloom very quickly and every time Hornet receives another tool that will facilitate this movement, the game seems even smoother. World Hollow Knight: Silksong Sometimes he feels overwhelming, but this size is also one of its greatest resources, almost begging you to sprinket on the map and discover secrets. Several times I either broke into a hidden room, or literally kidnapped and finished in areas where I had no idea. I thought the map border was only a trailer.
The combination of a happy movement with Snappa The fight creates a flow of flow, from which it is arduous to pull out. This scarce type of satisfying gameplay is the result of tedious attention to both agency and maneuverability and ensuring that both are perfect. Nowhere is it more noticeable than in the dainty dance of boss fights, where these brutal enemies break you into pieces with their rhythmic combinations, just to come back a moment later.

Well, however, it takes you a long escape to this arena. While I love bosses in SilksongDying as a boss can feel painful, thanks to the occasional witty journey from the bench to the boss, the loss of shards and the loss of rosaries. If you get to the place where you died, you can regain some of the silk and rosaries, but the loss of shellal shards may be the worst element, because they are needed for many shells and tools.
Silksong It has amazing combinations of equipment, with great tools, such as PIN missiles, which can be extended with such things as poison to attack from afar. In addition, some combs completely change the way Hornet control. Regardless of whether they change the direction of its attack down, changing other elements, the coats of arms offer a really nice way to make sure that each player will be in their own way. I recommend unlocking as many tools and coats of arms as possible, and play with combinations until you are content.
The needle exceeds the difficulty

Some of the bosses in Silksong They belong to the best boss fights in the latest memory, maybe always. If you like a dance dance Metroid fear ‘S exhausting ravenbeak, Silksong He has this in Pików, from over 40 different bosses waiting for the challenge of your skills and testing determination. Sometimes bosses advise against too many other enemies, and fights may seem unfair or possibly accidental. But again, finding a solution or style of attack depends on you.
One petite disappointment concerns power, sIlksong The game is secure. Although this title is a zenite of building the world and immediate gameplay, there is nothing so revolutionary (at that time) as Axiomatic edgeThere are many weapons, or Ori and Will of the Wisps“Bash mechanic, which allows you to fly through enemies. And even Simurgh’s shadow with Prince of Persia: The Lost Crown. In fact, the screenshot mechanics with Lost crownThe map would also be amazing here. It doesn’t mean Silksong Does not do impressive, and even quite similar things with skills and struggle; I just don’t think I’ve ever had a moment that seemed completely new in the metroidvania genre. Very, very good? Yes. New? Not quite.

In all this there are breathtaking visualizations and music. Silksong has the same simplified but cleverly complex art like Empty knight He went even further. The enemies sometimes look like simple doodle, but this is the way Flitter’s lighting and effects on the screen give these things life. Running on the stage shows the scrolling of parallaxes, saturating the deep deep depth, despite the thickness of their details.
Silksong It jumps from the screen, and beautiful visualizations work in tandem with intelligent lighting and particle effects, as well as phenomenal sound design to create a lively and breathable world more enriching than many AAA games that are working on creating photo-realistic copies of real locations. It is also supported by another star result of Christopher Larkin, which gives the soundtrack of this entry a different energy and a renewed sense of excitement and ride that match Hornet.

For about 40 hours of gameplay, Silksong provides metroidvania, which blows about the original and stands high among the classics of species Super metroid AND Castlevania: Symphony of the Night. He provides all the promises of his predecessor, but makes wise choices to ensure a slimmer and easily game that dare to improve.
The momentary game is phenomenal and every minute of this great adventure hunters of emotions will be rewarded for their continuous perseverance with well -hidden secrets and an amazing story that, similarly begs to discover, instead of just telling. The only thing that stops him is sometimes exhausting running back to bosses, a painful economy and a petite lack of truly original mechanics.