Helldivers 2 ‘is our main goal and will be intended on time, “Arrowhead Boss insists:” As long as you play and buy great loans, we can continue it “

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Helldivers 2 Arrowhead programmers turned to the player’s fear that he could leave the game to focus on the next project called “Game 6”

As noted by VG247CEO Shams Jorjani talked with the fans of official disagreement with Helldivers after explosive launching full invasion this week.

“It is wonderful that thanks to the incredible support of the future, Fine People Arrowhead is quite clear and we have the freedom to discover really chilly concepts that we could not do otherwise. Game 6 (our next project) will happen as it will happen thanks to you,” said Jorjani.

This seemingly innocent quote caused concern about one fan who said that he suggested that Arrowhead “had already abandoned a lot of time and money from Helldivers 2.”

Jorjani quickly closed it, insisting: “No. For now, this is all Helldivers 2. A very, very miniature band will pay back this year and Slovili will go to it. Helldivers is our main goal and will be for a long time.”

How long does Jorjani expect to update the content for Helldivers 2 to the duration?

“As long as people play and buy Superce, we can continue it,” said Jorjani, pointing to the virtual currency of Helldivers 2, which is used to buy Premium Warbonds. “We fucked up the mongrel last summer, so it seemed that we would not be able to keep the train for a long time – but we turned the ship, you support us very much, so it looks radiant.”

And here is an interesting complementary commentary by Jorjani, in response to one fan, who called Arrowhead to share his next game in all regions and avoid defeat purchased in the region, from which Sony Helldivers 2: “The next game is 100% financed by ourselves, so we will call 100% of these shots.” This suggests that Arrowhead does not choose Sony or any other company for the next game, which in turn suggests that this is not Helldivers 3.

Speaking of the game 6 and how his development (hopefully) differ from the “abrasive”, eight -year slogan, which was Helldivers 2, Jorjani said that Arrowhead wants to nail “Core s ** t” early before he started the rest of the game.

“In most parts of the development cycle of customary games is sucking,” explained Jorjani. “Very rarely they are really humorous from the very beginning. And for Helldivers it takes eight years to make it hard for the longest time. But ultimately it combined. The only way to know is playing PlayTest Playtest.

“In our next game we do things in a much smarter way and we nail a lot of core ** t early (as you should) and then do the rest.”

All this is in line with the earlier comments of Arrowhead programmers who said they wanted Helldivers 2 to last for many years. Let’s remember Helldivers 2 is the fastest selling PlayStation Studios game of all timeWith amazing 12 million copies sold in just 12 weeks. This is a record of no game developed by Sony, it probably never overcomes itself. But so much happened from this initial explosive edition: dramatic turning of PSN account requirements in Steam campaigns, reviews and community often during War with Helldivers 2 as Nerfs and Buffs either goes too far or not far enough. So you were forgiven that you are wondering if the enthusiasm for Helldivers 2 in Arrowhead could disappear.

But Alex Bolle, production director at Helldivers 2, recently said Ign: “We want him to be nearby for years and years.”

“How do we remain faithful to Helldivers 2 fantasies, so difficult that we are still creating amazing new functions and new systems and so on when we remain faithful to who we are? And I think it is something that is so motivating for the coming years.

“The more we are wondering how to develop in the live environment, and we still have a way to find out how many things around it, the more we can allow creativity to up-to-date systems, which we would never think about what I saw in other games and we adapted this sauce, and where you feel that you feel that you have something that you can think of.

To this end, the latest leaks (one of PlayStation itself) indicate a direct release of great land as a playable map, because lighting will eventually go to our home planet.

Wesley is the British information editor IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.

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