‘Gen Z loves bugs in AI’ – Former Square Enix exec says ‘much of AI sentiment is driven by emotion rather than logic’

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CEO of Genvid, the company behind interactive choose-your-own-adventure series like The Ascension of Silent Hill — concluded that “consumers generally don’t care” about generative AI in games, stating, “Gen Z loves AI nonsense.”

Jacob Navok, a former Square Enix executive, substantiated his claim by reminding us that the biggest game of the year, Steal a Brainrot, “was played by 30 million concurrent players, or about 80 times as many as Arc Raiders, and was named for/based on its AI mistaken characters.”

“Despite all the anti-AI sentiment we see in various articles, consumers generally don’t seem to care,” he further wrote X/Twitter (Thanks, GamesRadar+). “All this nonsense is just 3D models of AI slop. Gen Z loves AI slop and doesn’t care. The upcoming generation of gamers is Bane from Dark Knight Rises, who says, ‘You just adopted this slop, I was born into it.’

Arc Raiders has enjoyed huge popularity and strong sales despite online controversy over the use of generative artificial intelligence to generate character voices. Streamer Shroud has suggested that the AI ​​controversy is keeping Arc Raiders from competing for Game of the Year at this year’s The Game Awards.

We informed about it yesterday, November 17 Assassin’s Creed publisher Ubisoft was forced to remove the image found inside Year 117: Pax Romana that included AI-generated elements following fan complaints, and Call of Duty: Black Ops 7 players immediately posted the information on social media they complain about the AI-generated images they found in the gamenext trend of AI-Ghibli images from earlier this year.

Creator of Alters, 11 Bit Studiosand meanwhile, the creator of Jurassic World Evolution 3, Frontier Developments, received a similar reaction from fans recently when they were caught using undisclosed AI images, which is not true quite follow Navok’s premise that “consumers don’t care”.

Suggesting that a “tipping point has been reached,” Navok also stressed that because “Activision doesn’t shy away from AI, and neither does Arc Raiders,” the technology is here to stay.

“I should add that the graphics and voices in the game are just the tip of the spear. Many studios I know exploit AI generation in the concept phase, and many others exploit Claude to create code,” he added. “You’ll be hard-pressed to find a non-indie title that doesn’t use Claude to create code and ignores Claude’s use of AI because it’s code, while still focusing solely on art, showing that much of the sentiment around AI is driven by emotion rather than logic.

Vikki Blake is an IGN reporter, critic, columnist and consultant with over 15 years of experience working with some of the world’s largest gaming sites and publications. She is also a Guardian, a Spartan, a Silent Hillian, a Legend, and an eternally High Chaos. Find her on Blue Sky.

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