Sega and Sports Interactive canceled the football manager 25 on all platforms after challenging development. For the first time, the long -term SIM Sports series completely rejected a year from the start in 2004.
Sports Interactive based in Great Britain called FM25 “the greatest technical and visual progress for the series on the generation.” But it fought to go to the Unity game engine, and in particular the experience of the player and the interface causes problems.
The advertisement appeared as part of the latest financial results of SEGA Sammy Holdings, which include the record of costs related to the game. The decision was made after the “extensive internal discussion and careful consideration” with the parent company Sega, said Sports Interactive in Blog post For fans. Sega confirmed that the messages do not affect any roles.
Sports Interactive said that there would be no update of a football manager with 2024/25 seasonal data, because “it will reverse critical resources from the development of the next version, which requires our full focus.” The developer is currently conducting talks with owners of platform and licensors about the possibility of extending FM24 contracts to subscription services such as Game Pass.
FM25 has already suffered two delays before cancellation, the latest until March 2025.
“For a large number of you who ordered the pre-order FM25, we thank you very much for trust and support-we are very sorry that we have disappointed you,” said Sports Interactive. Returns are offered.
“We know that it will be a huge disappointment, especially considering that the release date has already been twice, it has been carried out twice and with impatience you anticipated the first opportunity to play. We can only apologize for the time when she undertook to transfer this decision. Due to the compliance of stakeholders, including legal and financial provisions, he was today the earliest date we could issue this statement.
“We’ve always proud of providing the best money games that bring countless hours of pleasure that feel worth every moment and every penny issued. With the launch of FM25, we decided to create the greatest technical and visual progress in the series through the generation, arranging components for the modern era.
“Due to the various challenges that we have been open so far, and many more unforeseen, we have not now achieved what we decided to do in enough games, despite the phenomenal efforts of our team. Each decision to delay the release was made to bring the game closer to the desired level, but because we approached critical milestones at the turn of the year, it has undoubtedly become clear that we will not reach the required standard, even in the case of the required corrected time axis.
“While many areas of the game have achieved our goals, the main experience and the player’s interface are not where we need. As an extensive rating has shown, including consumer tests, we have a clear validation for the modern game and we are approaching – but we are too far from the standards you deserve.
“We could press, spend FM25 in its current state and fix things on the line – but it is not appropriate. We also did not want to go beyond the March edition, because it would be too late in the football season to expect that players would buy another match later this year.
“By canceling, every effort now focuses on ensuring that our next edition will reach our goal and reach the level of quality that we all expect. We will inform you about how we do it as soon as we can do it.
“Thank you for reading, patience and constant support. Our full concentration now returns to the creation of a new era for a football manager. “
Wesley is the British information editor IGN. Find it on Twitter on @św100. You can reach Wesley at wesley_yinpole@ign.com or confidentially at spine@proton.me.
