Fishing Frenzy presents Chapter 2 with a tokenomics overhaul and recent gameplay zones

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  • xFISH becomes the primary in-game currency, exchangeable for $FISH on-chain.
  • Karma rewards engagement, referrals, and liquidity, unlocking significant benefits for players.
  • The recent Cavern Zone adds fossils, rarity mechanics, and long-term gameplay depth.

Fishing frenzy in delayed November 2025, it released Chapter 2, introducing a comprehensive tokenomic restructuring and recent gameplay areas designed to transform regular gameplay into lasting on-chain value. The update includes, among others: two-token economy with non-tradable xFISH tokens and $FISH tokens on-chain, along with a Karma reputation system and a indefinite Cave Zone available at mid-level 80.

The game, developed by Uncharted with the support of Sky Mavis, has already gained a significant presence in the market 25,000 busy users daily10 million installs, $1 million in revenue, and $2 million in on-chain NFT volume. Chapter 2 specifically aims to emphasize the long-term commitment of players over short-term speculative activities.

Tokenomics and the karma system: creating lasting value

The recent economic structure clearly separates in-game rewards from tradable assets. xFISH serves as the game’s non-tradable currency earned through gameplay-related activities such as fishing, completing quests, and betting. Players can convert xFISH to $FISH, ERC20-C blockchain token that provides access to premium content and market tools.

The Karma reputation system rewards many actions, including betting on $FISH, providing liquidity, making in-game purchases, consistent play, and referring other players. Higher levels of Karma unlock significant benefits such as the Prestige Leaderboard (200,000 Karma) and the Daily Token Wheel (120,000 Karma).

The referral system provides additional engagement by awarding referrers 10% of the karma accumulated by the players they contributed to the game. For treasuries and merchants, feed-weighted conversion and redistribution fees create predictable internal flows while focusing incentives on busy participants and liquidity providers.

Improved content and user experience

Chapter 2 introduces Cave Zoneindefinite biome unlocked at fishing level 80, featuring recent fish species and a recent collectible class: Fossils. These fossils range in rarity from common to mythical and unlock additional fish in indefinite zones. AND The mechanics of mythical grief guarantees that players will receive a Mythic Fossil on their 300th fossil catch.

The update maintains Event Zones with time-limited catches and rewards that players can redeem for pets and upgrades, ensuring continued variety along with recent, indefinite content.

Chapter 2 of Fishing Frenzy presents a strategic shift towards measurable engagement based on on-chain reputation and utility, rather than speculation. For traders and treasuries, key metrics to monitor include conversion fee income, $FISH liquidity in the RON pair, and karma distribution between busy portfolios to assess the sustainability of the recent economic model.

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