Fire review blades

Published:

The fire blade does not make any favor in Aran’s pairs, his uneven hero of the action with divine power, a tragic past and a broken heart, with a much younger midfielder who insists on calling “boy” and “children’s” too often-but cracking through Kratos. These are places where you can enjoy, not killed.

I need to know

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What is this? Another action game with the participation of Buff Buff Sad Man.
Date of issue May 22, 2025
Expect to pay $ 50/60 USD
Developer MERKURIRESTEAM
Publisher 505 games
Proven Intel i9-13900HX, RTX 4090, 32 GB RAM
To combine Official website

The game really believes that devoting time to discovering rustic fantasy locations, poisoning the sandy ruin and huge crumbling castles instead of hurrying from one point to another, is the heart of this experience. So much that the default game is the most hard difficulty setting, the only one that does not allow me to highlight the convenient map marker “go here next” as soon as I die.

And it is magical for a moment.

It is always a bit out of reach, I can’t not wonder how to get closer, and every tiny deviation from the whipped path seems to have a comfortable shortcut or constant strengthening of statistics. Wherever I go to look great, regardless of whether covered with snow, sand or blood, and I liked entering up-to-date areas to see what great view I would be treated.

(Image loan: 505 games)

The “boy” who adheres to the side of Aran is ADSO, a juvenile scholar who takes notes and draws illustrations in his diary during the game. After completing, these notes are a pleasant mix of compelling knowledge and really useful battle information, they combine with these two nicely. I can learn Why The boss has a special attack, as well as what I should do with it.

Unfortunately, Aran and ADSO are fighting for two minutes without getting involved in some sarcastic Pants. In film cutscenes, this can lead to comical moments, but I could really do without listening to the same little choice of jokes when there is a button for pressure or, in most bars, ladder or rope to climb. I can send him back to the camp, whenever I want some peace and peace, but it just leaves me with a half empty diary (ADSO can’t record things that he didn’t see in the end), and sometimes without one person I need to activate the lever on the opposite wall.

At least it is invincible, so I can focus on mowing the huge horde of twisted abominations between the arrangement and the end of his mission.

Blade

(Image loan: 505 games)

For shreds

The face buttons of my controller fit the direction of Aan swings – using the Y button releases the head above the head, and knocking B causes cutting on the right. It makes sense immediately and allows me to create sleek combinations in flight, easily switching between piercing strokes and wide sweets. The attacks of ponderous weapons are wonderfully ponderous, and smaller swords, axles and daggers are airy and agile in the hands of coal -colored ARAN.

These directional attacks are also not for show. Blocking the enemy causes a colorful contour, showing how sensitive each of the four main areas of their body is currently equipped with Aran-I weapons where the attack will be so ineffective that it will bounce harmlessly.

Theoretically, it brings some tactics to my fights – I am to aim at green bits, treat orange as the second best and actively avoid red – but there is only one uniform color, and if this color is something other than green, I just switch to a more effective weapon, the arran was assigned to a swift slush (it can have up to four times, and even easier through the scenes.

Blade

(Image loan: 505 games)

This color coding is related to the statistics and injuries of my weapon, instead of anything wearing my opponent, dispelling what I see from what I have to do. A guy completely sealed by plate mail? Green. A strange skinny thing with obvious exposed areas? Maybe some orange or red there. Despite all the darkened aiming, my tactical possibilities are constrained to hurting them a little or a lot (or not at all). I cannot make an effort to break the powerful arm of the enemy, leaving them without a weapon or force them to get a quick monster with a series of low blows.

This does not support that there is a tiny practical difference between the most common types of enemy; They are all just feed at the end of my blades. One dagger is very similar to any other dagger guy, no matter how they are dressed and on what difficulties I play. And those who require me from changing my techniques is a bit too often, just this guy from earlier: edition in Fire or other obvious remix. In general, the battle tactics, in which I used 30 minutes, did not change over 30 hours later – as the attacks used against me.

Fortunately, uncommon battles with bosses were much better, offering a pleasant combination of a real challenge, cinema climax and really unique phases and mechanics that I had to learn, and then perfect. Well -final dodge, blocks and parks are necessary if I want to survive lightning, blades and fiery magic. I encourage me to pay special attention to my own positioning and carefully read the behavior of my opponent, while dealing with situations that I have never experienced before or since then.

Blade

(Image loan: 505 games)

It outbursts it

This naturally led to more than a few lost or broken weapons along the way, which should be either recovered and repaired or abandoned, and then forged again (willing materials). I expected me to hate everything in this system. I follow the durability and cracks so much and wasting time to create things from spare parts. So I was surprised when the fire of the fire quickly convinced me.

While I do not intend to sway less solid weapons in the nearest rock, durability is something that generally remember, and not constantly confusion, and I never had to carry a tiny army with me. Instead, I finished with my favorite undead instruments, as well as a sword, I’m sorry that I have to recycling the parts after I used it until it can be fixed, and a few hands of my hands, which I looked after, as if they were my children.

The in -depth forging process does a fantastic job, creating everything I create, I really feel like mine from the moment when Aran stands in front of the design slate with chalk in hand, allowing me to choose everything, from the type of weapon handle to the shape of the end point, and correct materials used also for each main part; Each decision changing its speed, range, balance and more. Then I am forced to a hammer of molten metal in the final shape, “feeding” thinner areas of “papules”, carefully shifting them along the line, the angle and strength of my blows by deciding how much repair one click gets a final weapon.

Blade

(Image loan: 505 games)

It is even possible to automatically reject something to the highest quality, which is already reaching for this type of weapon, significantly accelerating the process during the update or simply useful inventory. There were moments that I did not decide, even when I could, just because it was so satisfying to do it all alone.

Sometimes it shines like a diamond, but I still left my stay in the game, thinking that it would be twice as good if they dared to make it half as long.

Lack of enemy diversity and reactivity would not be so obvious if they shaved a good 10 hours free from 40 hours of duration. The main twist of action meant that I moaned from frustration, the gate game suddenly moved to move to a figure that received the same amount of depth and screen before that point as the fucking garden with a comedy mustache that I experienced earlier. Strange fights with downloading can be a great excuse to repeat the elderly area with a fresh pair of eyes, but too often I am forced to behave like a bored fantasy courier, sometimes for people who can do flyinstead of a brave hero.

Still, I like it. It looks pretty, breaking the skeletons into pieces with a giant ax, they are fantastic, and Aran and ADSO are great forms when they do not slip into some routine “God of war via marvel”. The blades of the fire may not be polished steel, but there is a shiny self -tongue of something good; It is a pity that it is often hidden under the layers of disadvantages of patience.

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