All right, the former director of PlayStation Shuhei Yoshida said that – according to his knowledge – none of the first studies under the command of the console module was forced to create live games. More likely that they decided to enter the “big initiative” because of a compact reason in which it would give them a better chance of choosing and supporting the project.
Soon there is a voice of the duck mascot, he said in an interview with Holy symbols+ (Thanks, Push square) And engaging, if it is fair, only something that you can expect someone who was the head of such a company.
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Although it cannot be said that there is no technically proper, it seems that Yoshida is immersed here in Corpospeak. In the end, if you suggest that studies see that their bosses really fall into some things, and find that they will simply affect their chances, that they will not end in threatening abyss, which we hear about studies that end up rejecting many The fields he had to deal with with the need to deal with, certainly not relieve.
I know that this is a bit idealistic, but certainly companies such as PlayStation should strive to support the environment in which their flagship studies believe that they have trust of results and can do everything they feel based on their specialist knowledge, is the right game for them Unique talents and best fit on the market? You know, instead of everyone who was sweeping in a fashionable company with a fashionable company and crowding the space, which in the case of live services before a largely unfortunate PlayStation push was quite hard to break into and get a large hit.
I don’t know. To be forthright, I haven’t spent the last 30 years, playing a large role in running one of the largest companies in games. In addition, in order to be forthright with Yoshida, it does not seem that it does not say, but indicating that this is happening.
He also said that PlayStation has recently been in canned: “Yes, it is sucking.”