| Infernape Ex |
Fire |
170 |
Flare Blitz (140) – Reject all the energy of the fire from this Pokémon. |
| Drifloon |
Mental |
50 |
Expand (10) -during the next round of the opponent, this Pokémon receives -20 injuries from attacks. |
| Gall |
Dragon |
60 |
Beds (20) |
| Gabita |
Dragon |
90 |
Slash (60) |
| Garchomp |
Dragon |
140 |
Dragon Claw (100) reckless shear (ability) – you need to reject the card from your hand to exploit this skill. Once during your turn you can draw a card. |
| Riol |
Fighting |
60 |
JAB (20) |
| Weavile Ex |
Dark |
140 |
Scratching Nails (30+) – if the dynamic Pokémon of your opponent has injuries, this attack causes 40 more injuries. |
| Magnemite |
Lightning |
60 |
RAM (10) |
| Magnet |
Lightning |
80 |
Spinning Attack (60) Volt load (ability) – once during the turn you make instant energy from the energy zone and attach it to this Pokémon. |
| Magnesone |
Lightning |
140 |
Thunder Blast (110) – Reject the lightning from this Pokémon. |
| TGEPI |
Mental |
50 |
Pound (20) |
| Togetic |
Mental |
80 |
Fairies (40) |
| Tartex |
Mental |
140 |
SMASH Overdrive (60) – During the next turn, this SMASHA attack is +60 injuries. |
| Eevee |
Colorless |
60 |
Fast attack (10+) – reverse the coin. If the head, this attack deals 20 more damage. |
| Piss |
Colorless |
60 |
Beam (20) |
| Porygon 2 |
Colorless |
80 |
Sharpen (30) |
| Porygon-Z |
Colorless |
140 |
Buggy Beam (80) – change the type of next energy that will be generated for the opponent to 1 of the random below: grass, fire, water, lightning, psyche, fight, darkness or metal. |
| Ralt |
Mental |
60 |
Teleport – change this Pokémon from your 1 bench Pokémon. |
| Kirlia |
Mental |
80 |
Slap (20) |
| Gallade ex |
Fighting |
170 |
Energy blade (70+) – this attack causes 20 more injuries for each energy attached to the dynamic Pokémon of the opponent. |
| Manaphy |
Water |
50 |
Ocean gift – choose 2 of your bench Pokémon. For each of these Pokémon, take the energy of water from the energy zone and attach it to this Pokémon. |
| Darkrai |
Dark |
60 |
Dark void (60) – Active Pokémon of your opponent is sleeping. |
| Rocky helmet |
Pokémon tool |
– – |
If Pokémon, this card is attached, is in an dynamic place and is damaged by the opponent’s Pokémon attack, causes 20 injuries to the attacking Pokémon. |
| Lum Berry |
Pokémon tool |
– – |
At the end of each round, if Pokémon is connected, they affect all special conditions, you recover from them all and rejected this card. |
| Giant Cape |
Pokémon tool |
– – |
Pokémon, this card is attached to Gots +20 km. |
| Cyrus |
Waist |
– – |
Turn on 1 from the bench of the opponent who has damage in an dynamic place. |
| Piplup |
Water |
60 |
Nap – cure 20 injuries from this Pokémon |
| Old |
Colorless |
140 |
Clutch (80) – During the next round of the opponent, the defender Pokémon cannot withdraw. |
| Bidoof |
Colorless |
60 |
Super Fang – rounded HP of the dynamic Pokémon of the opponent, rounded. |
| Rotom |
Lightning |
70 |
Assault Laser (20+) – if the dynamic Pokémon of your opponent has a Pokémon tool attached, this attack deals 30 more damage. |
| Volkner |
Waist |
– – |
Choose 1 from your electrician or luxray. Attach 2 lightning from a pile of rejection to this Pokémon. |
| Weavile Ex |
Dark |
140 |
Scratching Nails (30+) – if the dynamic Pokémon of your opponent has injuries, this attack causes 40 more injuries. |
| Gallade ex |
Fighting |
170 |
Energy blade (70+) – this attack causes 20 more injuries for each energy attached to the dynamic Pokémon of the opponent. |