Everspace 2: The anger of archaic DLC extensions has been revealed

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Rockfish announced Everspace 2: Wrath of the Ancients, the main extension of their cosmic adventure, which adds a up-to-date story after the game, more stars systems, side missions and many others, when this summer starts on PlayStation, Xbox and PC.

https://www.youtube.com/watch?v=JIJ3A23HX3E

Apparently, the community concluded Rockfish about the Aethon system long enough – to be forthright, Rockfish was teasing these – but Aethon will be only one system of stars in this extension, in which you will examine a few stars from Okkar civilization.

But who are Okkar? Well, they are a developing faction that appears like attacks with archaic weapons caused a fresh conflict in Cluster 34, using these attacks allegedly by the ancients as a justification for their possible warfare. You and your crew have to go to Homeworlds Okkar to try to discharge the situation.

This extension will push the knowledge of the game, but it will also bring up-to-date twists to fight. You will be able to catch the Okkar Wraith ship and apply his various up-to-date skills against tough enemies. Existing ships will also be compatible with up-to-date weapons and equipment, including up-to-date, updated Okkar equipment – more details about those at some point in the future.

Everspace 2 was a substantial change in relation to the original game. It was Roguelike’s cosmic adventure, but the continuation transformed into a more classic narrative LED shooter. We loved change, and Ade says in our review Everspace 2: “I started Everspace 2 deeply uncertain about the space shooter. Dozens of hours later I don’t want to play anything else. Everspace 2 is a high achievement of cosmic emotions and leaks. It absolutely deserves your attention. “

Source: Couple

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