There are no characters from the video game more about his feelings than the donor of the warriors dynasty: Origins dynasty. Between huge battles, in which thousands of people are terribly dying on the blades of my character and magical powers, these historical leaders express their gratitude for our friendship and valuable time we spend together, while sharing their deepest doubts about conquering and governing some of China. It’s like a bizarre pean for men’s friendship, only your best buddy has been dead since 1800 years and has 4000 words on Wikipedia.
I need to know
What is this? 1v1000 battles against the romance of the three background of the kingdom
Release date: January 16, 2025
Expect for payment: $ 70 /65 £
Developer: Tecmo cow
Publisher: Tecmo cow
Reviewed to: Intel i7-14700f, Nvidia RTX 4070 Ti Super, 16 GB RAM (I PlayStation 5)
Multiplayer? NO
Parma steam: Playable
To combine: Official website
These moments are common in the warriors’ dynasty: origin he has plot history. It is both a well -thought -out chewing about people who shape history and Playykat with historical superheroes who are drowning in a banal dialogue. This combination works through some crazy alchemy. Unlike previous Hack-And-Slash warriors, who had more modes and playable characters, Origins emphasize one extensive story mode for one player with a fixed hero.
It was a gambling, but it is a confident and contemporary revival, even if it is too exaggerated and inconsistent to achieve full potential.
Real affair
It probably helps if you have some knowledge of the series from jumping to origin, just to know what you get into. Dynasty Warriors is about 1 out of 1000 battles in the romance of three inspired by the Chinese historical setting inspired by the kingdom: Youlessly, you stick a lot of feet soldiers with weapons fighting in battle to get a high number of killings, while choosing elite units to take control of the territory on a great battlefield. Each mission usually ends with the goal in which you defeat the hero on the opposite side. Doing all this in Origins seems much more skillful than in previous games, with a combat system, which lay out parryly responsive and avoiding the perfect effect. Managing the outflow and flow of these battlefields live is extremely comical and often hypnotic, to such an extent that I often stand in a fashion similar to dad to watch the movie 300-kilkom Guan Yu Super, which changes the mission.
History puts you in a comical exaggerated role of Amnesia, a silent hero who has no established loyalty or Shu, Wu or Wei fraction, which drives his interpretation of history. This means that in the chapters opening games, your intra warrior will fight for all three, making friends with each of their generals who jointly try to overthrow corrupt eunuchs (wonderful deep diving on the Internet) who manipulate the emperor. Then, at some point, their feeble alliance falls apart: it turns out that your character has some to play in deciding who is best suited for governance, and choosing one of these factions, the rest of the game, branching in one of the three ways with (mainly) different cutscenes and missions.
While the lifeless main character is a sign against the beginnings, it enables three faction leaders appearing as real stars. Will you ask pragmatic, but cruel Cao Cao? What about a good but undamaged Liu Bei? Or maybe Sun Jian, who … well, I never really got his contract, but he certainly has a lot of children. This is a convincing question for the player’s task, and the game contains a detailed review of the relevant strengths and weaknesses of the leaders before making the choice.
There is a flat, low -budget presentation for intermittent scenes, with many vital conversations in the same or three tents. It was madness, but he did not ruin the historical drama for me. Despite a few sweet -bit moments that you inevitably exceed the blades with characters that you once considered friends, the choice of faction mainly seems to be a different perspective of the same events than bold rewriting history (at least on the Shu route I chose). But there are a few moments when you can really change something with the one who lives or dies.
Horda Fashion
If you have previously played Warriors -ub games, actually their spin-off from Zeld or Persona-you will know that the whole is fundamental repetition. This is how it is here, but Koei Tecmo does a lot to improve basic impressions. Missions are pleasantly diverse in terms of terrain, goals and hundreds, and my victories are deserved on the default difficulty from the road without drifting in punishment.
The members of the Warriors dynasty list are reduced only to guests’ performances on the battlefield, but the fight remains different thanks to the slowly growing weapon armory in the low circuit, each of which has its own ability to unlock “battle arts, not to mention a slightly different different attack rhythm. I particularly like the Art Battle Battle Battle Blast Blast Blast Blast, in which my broken character will be broken and thrown into the air, and then shattered in the arch towards enemies directed forward-and it is not even the stupidest or the most strongest nor the most anime -Ass One. Sometimes the right combat art changed my mind to a weapon, which I didn’t really feel, and there is a lot to unlock during the game. Experiments are encouraged because the nameless hero equalizes every time his proficiency increases with any weapon.
Parry is an intelligent concession for the landscape of Hack-and-Slash games in post-skiro, offering satisfying counterattacks if you get a generous time. Avoiding is similarly easy, and your reward for downloading a lot of perfect dodge is able to combine many battle skills. Origins does not try to compete with the best in the soul class with complexity, but designers have achieved the right balance of stimulating precision one on one with the catartic hordes, from which the series is known. A bastard, but a brilliant meeting with Lu BU in the second half of the game (which took me about 30 attempts, and reasonable consumption of meat medical items) shows how high this skill ceiling is, but it is still easy- get a combat system in his heart.
Then there is adding “gigantic strength” to origin. These are visually spectacular hordes of hundreds of soldiers with their own giant collective health belt that you drop by choosing officers from their ranks or filling out sub-objective in time (destroying a certain number of enemy chariots or killing and, for example, several hundred soldiers in a few minutes). Although their disassembly is quite similar, it is always exciting to see how the army of this scale appears over the horizon – I can face Rohirrim’s accusation and vacuum my Pauldrons when everyone eats earth.
AI-Lite-Lite-Lite Tactics are dealing with the control of the crowd when you order your own subordinates to launch burning shots in Morass of Enemies or defend, among others, a flank with spears. His extremely It’s nice to call the mounted cavalry over 20 guards to clean the enemy base, and then they wandered later to clean the last officers.
In addition to the Battlefield Warriors: Origins dynasty, it is much more rough. The game is broken by a world map full of tedious work. Regardless of whether he interacts with various faction lieutenants in boring cutscenes, buying a new weapon from stores, finding any resources, or filling in very short battles to increase progression, many of them come from the “e -mail school” of the side content . All this does Have a function in a slightly constructed game progression curve, but it slows down a long 30-hour campaign. It often seems that he is moving through Treacle to get to the next big clash of the game.
And yet, despite these problems, as well as occasional supervision, such as a terrible low -resolution text on PC, the quality of battles makes Dynasty Warriors: Origins successful. If you have ever felt burned by the series, doing the same “Old”, it is a worthy attempt to update. Meet him in the middle of his limitations and you will see the convincing vision of the future of the series.