Monster Hunter Wilds arranges his future road map. In addition to the planned title updates, the director of Yuya Tokuda confirmed some additional goals that the team has, as the support was supported after the latest entry in Franchise, Franchise Hunter.
IN Letter from the directorTokuda began by establishing a road map seen in the recent presentation of Monster Hunter Wilds to update the title 1 and later. The first massive update of the title will fall on April 4 this Friday. Then the Seasonal Festival of the Accord: Blossomdance Events lasts from April 23 to May 7. In addition, on April 30 to May 21, he will see Rey Dau destroying Rey Dau in Monster Hunter Wilds.
At the end of May, update VER. 1.011 will bring unannounced Capcom cooperation and some “other additional functions”. Update title 2 is then planned for the summer, with a up-to-date additional Monster and Seosonal event. Tokuda confirms that more free updates go beyond that.
A bigger challenge is waiting
Part of the letter of the director Mosnter Hunter Wilds dug the issue of challenging monster content. Fighting such as the tempered Arkveld, the above -mentioned reconnaissance Arch Rey Dau, are already confirmed. Tokuda also confirmed Mizutsune, arriving with the title of Update 1, he will have an 8-star fight of Mizutsune, available in HR 41 or more.
The update at the end of May will add even more 8-star-touched monsters to Wilds. Tempered versions of Gore Magal, Rey Dau, UTH DUNA, NU Udra and Jin Dahaad will go to the game in this update.
Monster hunter wilds defends a letter
Monster hunter wilds defends a letter
“Each of these monsters had different behind-the-scenes corrections to make them more resistant, such as increased health, wound resistance and corrections to scaling for many players,” said Tokuda. “Difficult monsters will also appear in future updates, so keep an eye on further information about them.”
Balancing all this
In particular, when addressing feedback from the premiere, Tokuda said that Capcom plans to make “various corrections”, including a change in the balance of weapons.
“They will be implemented gradually with every upcoming title update so that the game is more pleasant for everyone for a long time,” said Tokuda. “Depending on the content, these changes may take some time to prepare.”
The director noticed a hammer as one weapon considered to be “upside down”, which sounds like good news for Hammer Henins. Some “unintended overput” things will be adapted – a damaged coat is one example – but Capcom said that he plans to adapt other parts up, creating an update “generally balanced”. The team is currently aimed at implementing the general adaptation of the balance of weapons in the update at the end of May or in the title of update 2 this summer.
Performance adjustment
In addition, Capcom is focused on stability and performance for Monster Hunter Wilds, especially noting the PC version. Title 1 update is aimed at reducing the operate of VRAM and update to the DirectStorage version of the Steam version, which should result in the “overall improvement” of the stability of PC players.
Further improvements are planned to strengthen the general technical experience for players on all platforms. In addition, economy, balance and other areas are also planned.
The quality of life is also the main goal of the Monster Hunter Wilds team. Grand Hub, arriving at the update title 1, is part of this, condensing various functions in one area of the final game. The team also shortened the waiting time for the functions of the object anywhere.
The team is still working on the user interface improvements/UX and other quality of life updates. Several elements in the document include elements of complement, checking information about skills, engaging in multiplayer tasks, using Seikret and keeping the camera during hunting.
Introduction of stars with the title of update 1 on Friday, April 4 and summer, when we are approaching updating the title 2. Although it is still fresh, Monster Hunter Wilds is already one of the most popular games this year and it does not look like Capcom plans to snail-paced down his road map in the near future.
Eric is an independent IGN writer.
