Details about Speedrun, Permadeath modes and others

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Hello – or welcome back – to The days are over Bend Studio with an extensive open adventure world of the EPOS. In this PlayStation 5 remaster, which launches on April 25, you will be able to enjoy the deacon St. John’s Journey through the wonderful natural beauty of the wildlife Oregon-Medicine with an amazing amount of mutated monstrosities that want to shred you into petite petite pieces.

We contacted Kevin McAllister, inventive manager and product at Bend Studio to get additional details about the expected remaster, including his noteworthy accessories. So take your equipment to survive, analyze the bike and read to hear about how the days have passed, it is better than ever on PlayStation 5.

On the days

First, we asked how Bend Studio feels about returning to his flagship game again: “Days Gone is a special game for us,” says McAllister. “It is also a special game for our players. We had the opportunity to arrange the game, which we originally released on PS4 in 2019 and we moved to PC in 2021. Six years after the original, it improved technology – we now have PS5 power. There was many more to show the potential of the game.”

Then we asked how the PlayStation 5 possibilities augment experience. “The graphic improvements we have introduced – you will see the difference,” explains McAllister. “There is increased lighting, increased shadow quality, increased fog depth. For example, the night is darker; the moon is more natural. The blue sky is more natural, also-a very realistic game has passed. And we moved it to a new level with PS5.” It sounds like a great match to the fresh and improved remaster photo mode, with subsequent lighting options and immediate switches for lovely environmental photography.

McAllister continues: “In terms of gameplay, the size of the horde is increased from my head. This is very specific for our new game mode, hordes assault. And these hordes, become big. How big? So, for example, the biggest horde in history is the old horde of Piecha, which is a mission that has 500 whores. In horde assault.”

Crowd control

McAllister raising these huge hordes seemed to be the perfect time to ask him to delve into the fresh assault mode Horda Remaster. “This is our fresh Arcade Survival mode, a fresh, unique approach to the basic game loop. We took everything you had in the story mode, we built on it, and we took the challenges that we published after launching and developed this concept. So now you have these enormous open regions, you face many hordes. Locations are even greater.

“Horde Assault gives you all the tools at your disposal from the very beginning. New players can jump and play right away, and they can experience the core, open world game days, but now you have a maximum motorcycle with you, as well as some new weapons, as well as human enemies, next to evolved freakers, such as breaking, reach and shouting, but it’s really nice and mode, and I think fans will really like it. “

Speedrun mode is another fresh remaster mode. “Speedrun mode is separated from other modes,” he explains. “When you enter Speedrun mode, you can play it on any of the difficulty. There is always an emphasis that will stop during movies. Every time you pass, it records your time next to this difficulty. At the very end of the speed of speed you get special graphics showing your detailed statistics to make available.”

We asked Mcallister about the thought process behind this addition. “After the past days there are players who tried and did brisk running, but it was not a great thing. So giving fresh players who could not try the game before speed running – maybe that’s exactly what they wanted. Now they can jump, have fun and operate their knowledge to finish the game so quickly. I respect these players, because it’s something I can’t do, and it’s really impressive.

High rate experience

Another essential add -on – and perhaps the most intimidating – this is Permadeath mode, which is exactly as it sounds: if Deacon dies, the run is over, without saving. Raw, but also very suitable for days have disappeared.

According to McAllister, players are to thank you for helping cooking it. “Permadeath mode was implemented because of the community feedback. In fact, this is something that we wanted in 2019, so it was an ideal opportunity to add it. We saw how players create films that do things, how they try to go through the whole course, without taking any damage, but using a very faint knife.

“You can play mode on any difficulty, and there are two settings to choose from. If you choose the whole game, wherever you die in history, you need to start from the very beginning – your recording file will be deleted. If you choose the act, so say that if you die in the ancient Horda Mill Horde, you will come back to this beginning of the act again. You will come back to this beginning of the act. Then write hours in this mode. Think that trees will be the greatest cause of death in this mode.

Finally, what advice does McAllister have for people who want to take on this challenge? “This time you have to be more cautious,” he notes. “Pampering provides at every opportunity and be more methodical in your approach. When you pass the ambush camp, you want to make sure that you are prepared before leaving, because you can come to a horde or bear. If you do not have ammunition, you will go to the end. Early game.”

Gone Remastered Days will be available on PlayStation 5 April 25.

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