There are rumors that work has been going on in the area for years more and more cracked Bungie, Destiny: Uprising was a poorly kept secret for the last few months. But now it’s official, as NetEase is announcing the mobile game today, and the first closed alpha will begin next month.
Why NetEase and not Bungie? Because again gossip they indicated that it is a Chinese company largely responsible Down Destinymobile incarnation, not Bungie itself. This is clearly confirmed by the announcement video, in which Bungie’s lead producer, Tritia Medrano, says: “We at Bungie are so excited that NetEase has invited us to join them as they announce their new mobile game…”
Of course, NetEase was also a contributor Diablo the Immortal with Blizzard.
Bungie’s role appears to have been to “support” NetEase, confirming rumors suggesting that the developer withdrew from the project several years ago. Bungie employees’ hostage-style appearances in the videos seem like an attempt to soften the inevitable fan backlash.
Very similar in concept to Destiny 2 on consoles and PC, Growing will be a third-person shooter with all the PvP modes, attacks, and story you’d expect, though the action takes place in a rather convenient “alternate world” Destiny timeline” and before the events of the previous games.
The game’s plot sets it before the emergence of hunters, titans, and sorcerers, so the Lightbringers in the game will have a completely up-to-date set of class archetypes. It will also feature recognizable modes – missions, strikes and six-player PVE – but will also add up-to-date modes of its own. We don’t know what they are yet, but they will definitely be “engaging.”
Perhaps the most telling line of all, which speaks to the strange nature of a Bungie-owned franchise being created by a completely different developer, comes when NetEase senior narrative designer Caroline Wan explains the connection. “We are so grateful to Bungie for their incredible support,” he begins, which makes me wonder if the collaboration was intense. He continues, “it provides us with the creative freedom to develop and nurture our own vision.” Oh.
And you can bet it will be absolutely peppered with microtransactions. Although of course nothing was mentioned about it.
Diablo the Immortal caused quite a controversy with his constant rebukes that you were heading for glory. Which is all the more frustrating considering underneath it all it’s a really good gameand it will remain so even if you never pay a penny. Even though people paid pennies, it was a “free” game earning a staggering $50 million in the first month. After the first year it was like that reported raised $525 million. It is unthinkable that a similar model will not be available The Rise of Destinyno matter how unpopular it is with fans, the money will still come in.
The game is described as “fairly early in development” but is closed alpha testing will start on November 1.
