Deathing Stranding 2 Developer Hideo Kojima says “I’m the same as Tom Cruise” – “I want to create things until I die”

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Hideo Kojima, creator of metal equipment and death.

Since the commencement of the Konami industry in 1986, Kojima has created various games, including Snatcher, an inventive GBA title based on clear Shakei and the infamous demo entitled In a recent interview focusing around the latest game of Kojima Death Stranding 2: on the Beach, Game*Spark He asked Kojima about his motivations and thoughts why he still creates games.

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“I’m the same as Tom Cruise (laughs),” he said. “My life was devoted to creating things. It’s my joy. I want to create as long as my body and my brain work. I will think about (stop), if it starts the inconvenience of people around me, but I want to create things until I die.”

Hideo Kojima says he shares one thing to do with Tom Cruise. Photo of Phillip Faraone/Getty Images for Kojima Productions.

Comparing himself to the cruise, Kojima probably refers to the recent comments of the actor for the premiere of Mission: Impossible – The Last. Cruise said on the red carpet The Hollywood Reporter That he will never stop making movies, even a joking, which he intends to convince them to his hundreds.

Speaking of movies, in the commentary of Kojima for the game*Spark, he did not specify the creation of games creation. He suggests that Kojima is open to creating something that is not a game in the future. In a recent video interview with the French media BrotKojima revealed that depending on how Kojima Productions does after completing Microsoft Game from and Sony Game Physint, he would like to make a movie.

Thanks to long cutscenes and film presentation, some claimed that many Kojima games are already similar to the film (we even developed exactly how much every Kojima game is cutscenes of interludes). However, in an interview with Game*Spark Kojima, he calls, explaining that although his games affect movies, he always focuses on creating the game above all.

“I grew up when watching movies, so they affect lighting, character modeling, direction, etc. (when I create a game), but I am aware of the fact that I do not shoot the movie, and my basic approach is to consider what can be done only in the game, including a strange sense of play,” he said.

Kojimy food is observable in some unexpected cameras and bizarre Easter eggs that can be found in his games, especially if you mess. Check out our death list of 2 Easter eggs, codes and secrets that we have found so far, or learn about the strange things you can do in Hotsprings.

Of course, Kojima is associated with a film: adaptation of death itself, which Norman Reedus said that he would love to play in it.

Photo of Phillip Faraone/Getty Images for Kojima Productions.

Verity Towsend is a Japanese independent writer who previously served as an editor, collaborator and translator on the Automaton West website. She also wrote about Japanese culture and films for various publications.

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