CD Projekt looks like it contains multiplayer functions in Cyberpunk 2, years after scrapping similar plans Cyberpunk 2077.
AND appointment In the case of the role of the main engineer of the Cyberpunk 2 network, he mentions the duties of the task as the need to “develop and optimize multiplayer systems, including matching” to “solve challenges related to delay, use of server bandwidth and efficiency.”
Applicants will also have to “strictly with game designers, gameplay programmers and other departments to easily integrate network functions,” he continued the description of work, “play a key role in the design and implementation of online architecture and online architecture”.
As expected, this role is based primarily at Boston Studio CD Projekt, in which work on Cyberpunk 2 is currently underway, while Polish company teams are focusing on Witcher 4.
Although CD Projekt is still to confirm that Cyberpunk 2 will include online gameplay, the programmer spent years experimenting with the possibility of the original cyberpunk 2077. He said it earlier I wanted to finally introduce online gameplay in all my franchisesAnd specifically he said that he was considering a multi -person game for Cyberpunk 2 in the past.
Cyberpunk 2 perspective ultimately achievements of the studio’s ambition in multiplayer should not be surprising – although until CD Projekt confirms official functions, it is always possible that they can fall again.
Work on some component for many players for Cyberpunk 2077 lasted years in CD Projekt and ultimately aimed to come as DLC after launching. Ultimately, however, the offer was completely scrapped as a result of the initial release of the game in the game, with priority, instead to ensure that the basic game worked as well as possible.
At the beginning of this month, the breathtaking star Cyberpunk 2077, Keanu Reeves, said Ign that she wants to return to the continuation of CD Projekt. “Of course. I would like to play Johnny Silverhand again,” he told us, asked if he would be interested in visiting his legendary Rockstar terrorist again.
Tom Phillips is the editor of Ign. You can reach Tom at tom_phillips@ign.com or find him on BlueSky @tomphillipseg.bsky.Social