Paradox he announced that the console version Cities: Skylines 2which is scheduled to premiere in October, has been postponed to an unspecified date.
“We haven’t yet reached the stability and performance goals we set for the console version,” the statement reads. However, the port is making “slow but steady progress.” They expect the release candidate to be ready in August, and if it meets the standards, they could begin the certification process. They weren’t able to provide a more specific date, though.
Cities: Skylines 2 had a troubled launch on PC last year. Among the complaints about it were performance issues, but the problems ran much deeper. Colossal Order has patched up the issues over time, most recently releasing an “Economy 2.0” update that overhauls many of the game’s systems. There are still issues, and performance isn’t what it should have been, but it feels more like it should have been at launch.
While this is depressing for console gamers looking to get into city planning, I think the teething troubles should be a warning against releasing games before they’re ready. If anything, it’s encouraging that Paradox and Colossal Order are delaying things to make sure they’re where they want them to be. Maybe they’ve learned their lesson.
Cities: Skylines 2 is currently available on PC. It will be available on PS5 and Xbox Series X|S at a later date.